Strength
7
 
Perception
4
 
Endurance
6
 
Charisma
8
 
Intelligence
5
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
32
 
Big Guns
19
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
32
 
Medicine
16
 
Melee Weapons
21
 
Repair
18
 
Science
41
 
Small Guns
16
 
Sneak
16
 
Speech
22
 
Unarmed
47
 
Intense Training (2)
Level 1
ST 6 PE 3 EN 6 CH 8 IN 5 AG 5 LK 7
Lockpick, Science, and Unarmed
Level 2
Unarmed +4 (37), Science +10 (41), Melee Weapons +1 (21)
Intense Training (ST)
Bobblehead (Barter)
Level 3
Lockpick +3 (32), Unarmed +10 (47), Repair +2 (18)
Intense Training (PE)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (19)
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