Level 1
ST 6 PE 8 EN 8 CH 3 IN 9 AG 5 LK 1
Energy Weapons, Explosives, and Melee Weapons
Paradise Lost => Speech +1 (10)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (20)
Bobblehead (Intelligence)
Bobblehead (Perception)
Level 2
Energy Weapons +17 (55), Big Guns +3 (23)
Intense Training (PE)
Tales of a Junktown Jerky Vendor => Barter +1 (10)
Level 3
Energy Weapons +5 (60), Unarmed +1 (20), Explosives +2 (40), Melee Weapons +5 (35), Big Guns +7 (30)
Intense Training (AG)
Grognak the Barbarian => Melee Weapons +1 (36)
Level 4
Energy Weapons +10 (70), Melee Weapons +5 (41), Big Guns +5 (35)
Educated
Tales of a Junktown Jerky Vendor => Barter +1 (11)
Level 5
Energy Weapons +10 (80), Unarmed +1 (21), Repair +7 (30), Big Guns +5 (40)
Intense Training (ST)
Big Book of Science => Science +1 (24)
Level 6
Unarmed +1 (22), Repair +5 (35), Explosives +10 (50), Melee Weapons +7 (50)
Intense Training (AG)
Tumblers Today => Lockpick +1 (24)
Level 7
Energy Weapons +5 (85), Lockpick +6 (30), Repair +5 (40), Medicine +7 (30)
Gunslinger
Chinese Army: Special Ops Training Manual => Sneak +1 (18)
Level 8
Energy Weapons +5 (90), Unarmed +3 (25), Repair +5 (45), Explosives +5 (55), Melee Weapons +5 (57)
Intense Training (ST)
Tumblers Today => Lockpick +1 (31)
Level 9
Energy Weapons +5 (95), Repair +5 (50), Explosives +5 (60), Melee Weapons +3 (60), Big Guns +5 (45)
Commando
Dean's Electronics => Repair +1 (51)
Level 10
Small Guns +1 (20), Unarmed +10 (35), Repair +4 (55), Explosives +1 (61), Science +1 (25), Melee Weapons +1 (61), Big Guns +5 (50)
Intense Training (AG)
Bobblehead (Endurance)
Bobblehead (Strength)
Duck and Cover! => Explosives +1 (62)
Level 11
Energy Weapons +5 (100), Unarmed +3 (40), Repair +2 (57), Explosives +3 (65), Melee Weapons +2 (65), Big Guns +8 (60)
Rad Resistance
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (61)
Level 12
Speech +10 (20), Repair +3 (60), Explosives +5 (70), Melee Weapons +5 (70)
Intense Training (AG)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (62)
Level 13
Sneak +3 (25), Explosives +5 (75), Barter +9 (20), Melee Weapons +5 (75), Big Guns +1 (65)
Intense Training (EN)
Lying, Congressional Style => Speech +1 (21)
Level 14
Lockpick +4 (35), Speech +4 (25), Explosives +5 (80), Melee Weapons +5 (80), Medicine +5 (35)
Adamantium Skeleton
Duck and Cover! => Explosives +1 (81)
Level 15
Lockpick +5 (40), Unarmed +8 (50), Barter +5 (25), Medicine +5 (40)
Sniper
D.C. Journal of Internal Medicine => Medicine +1 (41)
Level 16
Lockpick +2 (42), Speech +5 (30), Barter +5 (30), Science +5 (30), Medicine +1 (42), Big Guns +5 (70)
Intense Training (ST)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (71)
Level 17
Sneak +5 (30), Lockpick +8 (50), Medicine +8 (50), Big Guns +2 (73)
Intense Training (CH)
Nikola Tesla and You => Energy Weapons +1 (100)
Level 18
Sneak +20 (50), Speech +3 (35)
Light Step
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (74)
Level 19
Sneak +21 (81), Repair +2 (62)
Silent Running
Chinese Army: Special Ops Training Manual => Sneak +1 (82)
Level 20
Lockpick +5 (55), Repair +8 (70), Medicine +10 (60)
Ninja
Duck and Cover! => Explosives +1 (82)
Bobblehead (Agility)
Bobblehead (Charisma)