Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
5
 
Intelligence
10
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
490
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
34
 
Big Guns
74
 
Energy Weapons
100
 
Explosives
82
 
Lockpick
55
 
Medicine
60
 
Melee Weapons
82
 
Repair
70
 
Science
30
 
Small Guns
24
 
Sneak
84
 
Speech
37
 
Unarmed
50
 
Adamantium Skeleton
Commando
Educated
Gunslinger
Intense Training (10)
Light Step
Ninja
Rad Resistance
Silent Running
Sniper
Level 1
ST 6 PE 8 EN 8 CH 3 IN 9 AG 5 LK 1
Energy Weapons, Explosives, and Melee Weapons
Paradise Lost => Speech +1 (10)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (20)
Bobblehead (Intelligence)
Bobblehead (Perception)
Level 2
Energy Weapons +17 (55), Big Guns +3 (23)
Intense Training (PE)
Tales of a Junktown Jerky Vendor => Barter +1 (10)
Level 3
Energy Weapons +5 (60), Unarmed +1 (20), Explosives +2 (40), Melee Weapons +5 (35), Big Guns +7 (30)
Intense Training (AG)
Grognak the Barbarian => Melee Weapons +1 (36)
Level 4
Energy Weapons +10 (70), Melee Weapons +5 (41), Big Guns +5 (35)
Educated
Tales of a Junktown Jerky Vendor => Barter +1 (11)
Level 5
Energy Weapons +10 (80), Unarmed +1 (21), Repair +7 (30), Big Guns +5 (40)
Intense Training (ST)
Big Book of Science => Science +1 (24)
Level 6
Unarmed +1 (22), Repair +5 (35), Explosives +10 (50), Melee Weapons +7 (50)
Intense Training (AG)
Tumblers Today => Lockpick +1 (24)
Level 7
Energy Weapons +5 (85), Lockpick +6 (30), Repair +5 (40), Medicine +7 (30)
Gunslinger
Chinese Army: Special Ops Training Manual => Sneak +1 (18)
Level 8
Energy Weapons +5 (90), Unarmed +3 (25), Repair +5 (45), Explosives +5 (55), Melee Weapons +5 (57)
Intense Training (ST)
Tumblers Today => Lockpick +1 (31)
Level 9
Energy Weapons +5 (95), Repair +5 (50), Explosives +5 (60), Melee Weapons +3 (60), Big Guns +5 (45)
Commando
Dean's Electronics => Repair +1 (51)
Level 10
Small Guns +1 (20), Unarmed +10 (35), Repair +4 (55), Explosives +1 (61), Science +1 (25), Melee Weapons +1 (61), Big Guns +5 (50)
Intense Training (AG)
Bobblehead (Endurance)
Bobblehead (Strength)
Duck and Cover! => Explosives +1 (62)
Level 11
Energy Weapons +5 (100), Unarmed +3 (40), Repair +2 (57), Explosives +3 (65), Melee Weapons +2 (65), Big Guns +8 (60)
Rad Resistance
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (61)
Level 12
Speech +10 (20), Repair +3 (60), Explosives +5 (70), Melee Weapons +5 (70)
Intense Training (AG)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (62)
Level 13
Sneak +3 (25), Explosives +5 (75), Barter +9 (20), Melee Weapons +5 (75), Big Guns +1 (65)
Intense Training (EN)
Lying, Congressional Style => Speech +1 (21)
Level 14
Lockpick +4 (35), Speech +4 (25), Explosives +5 (80), Melee Weapons +5 (80), Medicine +5 (35)
Adamantium Skeleton
Duck and Cover! => Explosives +1 (81)
Level 15
Lockpick +5 (40), Unarmed +8 (50), Barter +5 (25), Medicine +5 (40)
Sniper
D.C. Journal of Internal Medicine => Medicine +1 (41)
Level 16
Lockpick +2 (42), Speech +5 (30), Barter +5 (30), Science +5 (30), Medicine +1 (42), Big Guns +5 (70)
Intense Training (ST)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (71)
Level 17
Sneak +5 (30), Lockpick +8 (50), Medicine +8 (50), Big Guns +2 (73)
Intense Training (CH)
Nikola Tesla and You => Energy Weapons +1 (100)
Level 18
Sneak +20 (50), Speech +3 (35)
Light Step
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (74)
Level 19
Sneak +21 (81), Repair +2 (62)
Silent Running
Chinese Army: Special Ops Training Manual => Sneak +1 (82)
Level 20
Lockpick +5 (55), Repair +8 (70), Medicine +10 (60)
Ninja
Duck and Cover! => Explosives +1 (82)
Bobblehead (Agility)
Bobblehead (Charisma)
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