Level 1
ST 1 PE 2 EN 1 CH 9 IN 9 AG 9 LK 9
Sneak, Small Guns, and Speech
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Medicine)
Bobblehead (Barter)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Lockpick)
Level 2
Lockpick +7 (32), Barter +13 (50)
Intense Training (PE)
Level 3
Sneak +8 (65), Small Guns +8 (60), Repair +1 (38), Medicine +3 (40)
Thief
Level 4
Sneak +1 (66), Small Guns +6 (66), Lockpick +3 (40), Speech +8 (60), Repair +2 (40)
Educated
Level 5
Sneak +4 (70), Small Guns +4 (70), Lockpick +1 (41), Speech +10 (75), Science +4 (41)
Scoundrel
Level 6
Lockpick +1 (42), Barter +20 (80), Science +1 (42), Big Guns +1 (12)
Scoundrel
Level 7
Sneak +10 (85), Small Guns +10 (80), Lockpick +3 (50)
Thief
Level 8
Repair +10 (50), Barter +5 (85), Science +8 (50)
Commando
Level 9
Lockpick +10 (60), Science +10 (60), Big Guns +3 (15)
Scrounger
Level 10
Unarmed +3 (14), Repair +5 (55), Medicine +15 (55)
Bloody Mess
Level 11
Small Guns +5 (85), Unarmed +1 (15), Speech +10 (90), Barter +5 (90), Melee Weapons +2 (13)
Thief
Level 12
Small Guns +5 (90), Energy Weapons +1 (16), Lockpick +5 (70), Science +10 (70), Melee Weapons +2 (15)
Scoundrel
Level 13
Energy Weapons +1 (17), Unarmed +2 (17), Repair +15 (75), Explosives +2 (17), Melee Weapons +2 (17), Big Guns +1 (16)
Gun Nut
Level 14
Lockpick +5 (75), Unarmed +1 (18), Science +5 (75), Melee Weapons +1 (18), Medicine +10 (65), Big Guns +1 (17)
Master Trader
Level 15
Energy Weapons +1 (20), Lockpick +5 (82), Explosives +1 (20), Science +5 (80), Medicine +10 (75), Big Guns +1 (18)
Intense Training (PE)
Level 16
Lockpick +8 (92), Unarmed +2 (20), Repair +5 (80), Science +5 (85), Melee Weapons +2 (20), Big Guns +1 (19)
Intense Training (PE)
Level 17
Sneak +10 (100), Energy Weapons +3 (25), Speech +5 (100), Barter +5 (100)
Sniper
Level 18
Small Guns +5 (100), Lockpick +8 (100), Medicine +10 (85)
Action Boy/Girl
Level 19
Repair +20 (100), Explosives +3 (25)
Finesse
Level 20
Science +10 (100), Melee Weapons +2 (22), Medicine +10 (100), Big Guns +1 (20)
Daddy's Boy/Girl
Level 21
Energy Weapons +15 (40), Explosives +5 (30), Melee Weapons +3 (25)
Better Criticals
Level 22
Energy Weapons +20 (60), Melee Weapons +3 (28)
Concentrated Fire
Level 23
Energy Weapons +11 (71), Explosives +10 (40), Melee Weapons +2 (30)
Grim Reaper's Sprint
Level 24
Energy Weapons +13 (84), Explosives +10 (50)
Fast Metabolism
Level 25
Energy Weapons +6 (90), Explosives +15 (65), Melee Weapons +2 (32)
Demolition Expert
Guns and Bullets => Small Guns +1 (100)