Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
3
 
Intelligence
9
 
Agility
10
 
Luck
3
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
10
 
Big Guns
14
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
37
 
Melee Weapons
14
 
Repair
45
 
Science
22
 
Small Guns
45
 
Sneak
39
 
Speech
10
 
Unarmed
14
 
Gun Nut
Level 1
ST 5 PE 5 EN 5 CH 3 IN 9 AG 10 LK 3
Medicine, Small Guns, and Repair
Level 2
Sneak +15 (39), Small Guns +1 (45), Repair +3 (45)
Gun Nut
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