Strength
9
 
Perception
7
 
Endurance
3
 
Charisma
1
 
Intelligence
5
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
4.5
 
Skill Points
15
 
Barter
10
 
Big Guns
12
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
35
 
Medicine
17
 
Melee Weapons
24
 
Repair
34
 
Science
21
 
Small Guns
26
 
Sneak
39
 
Speech
8
 
Unarmed
12
 
Intense Training
Level 1
ST 9 PE 7 EN 3 CH 1 IN 5 AG 9 LK 6
Repair, Sneak, Lockpick
Level 2
Small Guns +2 (26), Energy Weapons +1 (21), Repair +3 (34), Explosives +1 (21), Barter +2 (10), Science +5 (21), Medicine +1 (17)
Intense Training (LK)
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