Strength
6
 
Perception
9
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
28
 
Big Guns
13
 
Energy Weapons
21
 
Explosives
36
 
Lockpick
21
 
Medicine
21
 
Melee Weapons
15
 
Repair
21
 
Science
36
 
Small Guns
13
 
Sneak
13
 
Speech
13
 
Unarmed
13
 
Level 1
ST 6 PE 9 EN 5 CH 5 IN 9 AG 5 LK 1
Explosives, Barter, and Science
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