Level 1
ST 7 PE 5 EN 4 CH 1 IN 9 AG 8 LK 6
Lockpick, Science, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +4 (40), Lockpick +10 (40), Explosives +3 (18), Science +2 (40)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Agility)
Level 3
Lockpick +10 (52), Science +10 (52)
Intense Training (ST)
Level 4
Explosives +20 (40)
Comprehension
Level 5
Lockpick +10 (62), Explosives +10 (50)
Intense Training (EN)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Level 6
Small Guns +4 (46), Lockpick +3 (75), Science +13 (75)
Toughness
Level 7
Sneak +5 (28), Medicine +15 (50)
Demolition Expert
Level 8
Sneak +5 (33), Repair +15 (50)
Commando
Level 9
Sneak +6 (39), Small Guns +14 (60)
Demolition Expert
Level 10
Sneak +11 (50), Speech +9 (16)
Finesse
Level 11
Repair +20 (70)
Demolition Expert
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Speech)
Ant Might
Dream Crusher
Wired Reflexes
Level 12
Medicine +20 (70)
Silent Running
Power Armor Training
Bobblehead (Luck)
Duck and Cover! => Explosives +2 (63)
Duck and Cover! => Explosives +2 (65)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Tumblers Today => Lockpick +2 (78)
Guns and Bullets => Small Guns +2 (73)
Lying, Congressional Style => Speech +2 (29)
Tumblers Today => Lockpick +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (73)
Dean's Electronics => Repair +2 (73)
Dean's Electronics => Repair +2 (75)
Duck and Cover! => Explosives +2 (67)
Level 13
Sneak +5 (80), Small Guns +7 (80), Speech +1 (30), Repair +5 (80), Medicine +2 (75)
Sniper
Bobblehead (Endurance)
Bobblehead (Barter)
Level 14
Melee Weapons +15 (41), Medicine +5 (80)
Light Step
Level 15
Explosives +1 (68), Melee Weapons +19 (60)
Cyborg
Level 16
Melee Weapons +20 (80)
Better Criticals
D.C. Journal of Internal Medicine => Medicine +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (20)
Tumblers Today => Lockpick +2 (82)
Level 17
Lockpick +8 (90), Repair +10 (90), Explosives +2 (70)
Chemist
Level 18
Sneak +8 (90), Small Guns +10 (90), Science +2 (90)
Pyromaniac
Level 19
Lockpick +10 (100), Explosives +10 (80)
Entomologist
Bobblehead (Charisma)
Level 20
Repair +10 (100), Science +10 (100)
Grim Reaper's Sprint