Strength
2
 
Perception
7
 
Endurance
8
 
Charisma
4
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
13
 
Big Guns
21
 
Energy Weapons
40
 
Explosives
19
 
Lockpick
30
 
Medicine
26
 
Melee Weapons
9
 
Repair
32
 
Science
35
 
Small Guns
45
 
Sneak
40
 
Speech
15
 
Unarmed
40
 
Child at Heart
Educated
Gun Nut (2)
Level 1
ST 2 PE 7 EN 8 CH 4 IN 7 AG 7 LK 5
Sneak, Science, and Small Guns
Level 2
Sneak +1 (35), Small Guns +1 (40), Energy Weapons +6 (25), Lockpick +1 (20), Unarmed +4 (25), Speech +1 (14), Repair +1 (25), Science +1 (35), Medicine +1 (20)
Gun Nut
Level 3
Energy Weapons +5 (30), Lockpick +5 (25), Unarmed +5 (30), Speech +1 (15), Medicine +1 (21)
Gun Nut
Level 4
Lockpick +5 (30), Unarmed +5 (35), Repair +2 (32), Medicine +5 (26)
Educated
Level 5
Sneak +5 (40), Energy Weapons +10 (40), Unarmed +5 (40)
Child at Heart
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