Strength
3
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
8
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
8
 
Big Guns
24
 
Energy Weapons
34
 
Explosives
16
 
Lockpick
40
 
Medicine
32
 
Melee Weapons
12
 
Repair
42
 
Science
22
 
Small Guns
24
 
Sneak
24
 
Speech
8
 
Unarmed
24
 
Intense Training
Power Armor Training
Wired Reflexes
Level 1
ST 1 PE 5 EN 9 CH 1 IN 7 AG 9 LK 8
Lockpick, Repair, Energy Weapons
Bobblehead (Medicine)
Level 2
Energy Weapons +3 (34), Lockpick +9 (40), Repair +5 (40)
Intense Training (ST)
Bobblehead (Intelligence)
Bobblehead (Strength)
Wired Reflexes
Power Armor Training
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