Strength
5
 
Perception
8
 
Endurance
1
 
Charisma
4
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
130
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
13
 
Big Guns
7
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
25
 
Melee Weapons
15
 
Repair
25
 
Science
50
 
Small Guns
25
 
Sneak
17
 
Speech
30
 
Unarmed
7
 
Swift Learner
Level 1
ST 5 PE 8 EN 1 CH 4 IN 10 AG 6 LK 6
Lockpick, Science, and Speech
Level 2
Small Guns +8 (25), Speech +2 (30), Science +10 (50)
Swift Learner
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