Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
6
 
Intelligence
9
 
Agility
6
 
Luck
1
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
17
 
Lockpick
40
 
Medicine
21
 
Melee Weapons
13
 
Repair
25
 
Science
36
 
Small Guns
35
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Swift Learner
Level 1
ST 5 PE 7 EN 6 CH 6 IN 9 AG 6 LK 1
Lockpick, Science, and Small Guns
Level 2
Small Guns +5 (35), Energy Weapons +2 (19), Lockpick +8 (40), Repair +4 (25)
Swift Learner
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