Strength
5
 
Perception
6
 
Endurance
4
 
Charisma
8
 
Intelligence
3
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
13
 
Barter
22
 
Big Guns
14
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
12
 
Melee Weapons
31
 
Repair
12
 
Science
12
 
Small Guns
20
 
Sneak
20
 
Speech
37
 
Unarmed
14
 
Level 1
ST 5 PE 6 EN 4 CH 8 IN 3 AG 7 LK 7
Melee Weapons, Speech, and Lockpick
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