Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
7
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
19
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
32
 
Melee Weapons
19
 
Repair
17
 
Science
17
 
Small Guns
15
 
Sneak
15
 
Speech
34
 
Unarmed
15
 
Level 1
ST 7 PE 5 EN 5 CH 7 IN 6 AG 5 LK 5
Medicine, Speech, and Lockpick
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