Level 1
ST 9 PE 5 EN 6 CH 3 IN 6 AG 6 LK 5
Repair, Small Guns, and Lockpick
Level 2
Unarmed +8 (25), Repair +8 (40)
Little Leaguer
Bobblehead (Strength)
Level 3
Small Guns +3 (35), Unarmed +13 (38)
Little Leaguer
Bobblehead (Medicine)
Level 4
Lockpick +6 (36), Unarmed +7 (45), Medicine +3 (30)
Iron Fist
Level 5
Small Guns +3 (38), Lockpick +4 (40), Unarmed +5 (50), Speech +4 (15)
Iron Fist
Level 6
Lockpick +5 (45), Unarmed +11 (61)
Iron Fist
Level 7
Small Guns +7 (45), Unarmed +4 (65), Speech +5 (20)
Toughness
Level 8
Lockpick +5 (50), Unarmed +5 (70), Speech +1 (21), Repair +5 (45)
Educated
Level 9
Small Guns +5 (50), Unarmed +5 (75), Big Guns +9 (41)
Size Matters
Level 10
Unarmed +5 (80), Explosives +5 (30), Big Guns +9 (50)
Finesse
Ant Sight
Bobblehead (Intelligence)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Speech)
Level 11
Small Guns +3 (65), Energy Weapons +1 (30), Unarmed +3 (95), Speech +2 (35), Explosives +6 (50), Big Guns +5 (82)
Size Matters
Level 12
Lockpick +2 (66), Explosives +10 (60), Barter +2 (25), Big Guns +6 (88)
Pyromaniac
Level 13
Sneak +1 (30), Lockpick +9 (75), Unarmed +5 (100), Repair +3 (60), Science +1 (30), Medicine +1 (33)
Size Matters
Level 14
Lockpick +10 (85), Speech +8 (43), Medicine +2 (35)
Contract Killer