Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Cannibal
Child at Heart
Commando
Comprehension
Computer Whiz
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert
Dream Crusher
Educated
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Hematophage
Intense Training (3)
Lady Killer/Black Widow
Lawbringer
Nerves of Steel
Night Person
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Quantum Chemist
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Superior Defender
Tag!
Wired Reflexes
Xenotech Expert
Level 1
ST 4 PE 6 EN 4 CH 4 IN 9 AG 7 LK 6
Small Guns, Repair, and Energy Weapons
Level 2
Small Guns +11 (50), Lockpick +7 (24), Science +1 (24)
Gun Nut
Bobblehead (Intelligence)
Level 3
Lockpick +11 (35), Science +9 (35)
Intense Training (EN)
Level 4
Sneak +1 (20), Energy Weapons +8 (40), Lockpick +5 (40), Speech +1 (14), Science +5 (40)
Educated
Level 5
Sneak +10 (30), Lockpick +1 (41), Speech +11 (25), Science +1 (41)
Comprehension
Level 6
Sneak +10 (40), Energy Weapons +5 (45), Lockpick +4 (45), Science +4 (45)
Intense Training (ST)
Level 7
Sneak +10 (50), Lockpick +5 (50), Speech +3 (30), Science +5 (50)
Intense Training (CH)
Level 8
Energy Weapons +5 (50), Repair +5 (50), Medicine +13 (38)
Commando
Level 9
Small Guns +5 (55), Energy Weapons +5 (55), Repair +1 (51), Medicine +12 (50)
Strong Back
Level 10
Small Guns +4 (59), Energy Weapons +4 (59), Lockpick +5 (55), Science +5 (55), Medicine +5 (55)
Finesse
Level 11
Small Guns +1 (60), Energy Weapons +1 (60), Lockpick +5 (60), Speech +2 (32), Repair +4 (55), Science +5 (60), Medicine +5 (60)
Child at Heart
Level 12
Small Guns +5 (65), Speech +8 (40), Repair +10 (65)
Silent Running
Level 13
Sneak +3 (63), Energy Weapons +10 (70), Speech +10 (50)
Sniper
Level 14
Sneak +2 (65), Small Guns +5 (70), Speech +3 (53), Repair +5 (70), Explosives +8 (25)
Cyborg
Level 15
Small Guns +10 (80), Speech +3 (56), Repair +10 (80)
Lawbringer
Level 16
Sneak +5 (70), Lockpick +7 (67), Speech +4 (60), Science +7 (67)
Better Criticals
Level 17
Lockpick +4 (71), Speech +10 (70), Explosives +5 (30), Science +4 (71)
Action Boy/Girl
Level 18
Sneak +5 (75), Small Guns +5 (85), Lockpick +4 (75), Speech +5 (75), Science +4 (75)
Concentrated Fire
Level 19
Sneak +5 (80), Energy Weapons +5 (85), Lockpick +2 (77), Speech +5 (80), Repair +5 (85), Science +1 (76)
Cannibal
Level 20
Sneak +1 (81), Small Guns +5 (90), Energy Weapons +5 (90), Lockpick +3 (80), Repair +5 (90), Science +4 (80)
Grim Reaper's Sprint
Level 21
Sneak +5 (86), Lockpick +6 (86), Speech +6 (86), Science +6 (86)
Scrounger
Level 22
Sneak +4 (90), Lockpick +4 (90), Speech +4 (90), Explosives +7 (37), Science +4 (90)
Puppies!
Level 23
Explosives +23 (60)
Quantum Chemist
Level 24
Explosives +13 (73), Medicine +10 (70)
Night Person
Level 25
Explosives +2 (75), Barter +16 (31), Medicine +5 (75)
Computer Whiz
Level 26
Barter +9 (40), Melee Weapons +14 (29)
Nerves of Steel
Level 27
Melee Weapons +11 (40), Big Guns +12 (42)
Tag! (Big Guns)
Level 28
Unarmed +23 (38)
Lady Killer/Black Widow
Level 29
Unarmed +2 (40), Barter +10 (50), Melee Weapons +10 (50), Big Guns +1 (43)
Demolition Expert
Level 30
Explosives +4 (87), Barter +10 (70), Melee Weapons +9 (69)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (83)
Grognak the Barbarian => Melee Weapons +2 (85)
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (67)
Duck and Cover! => Explosives +2 (100)
Paradise Lost => Speech +2 (100)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Pugilism Illustrated => Unarmed +2 (72)
Pugilism Illustrated => Unarmed +2 (74)
Pugilism Illustrated => Unarmed +2 (76)
Pugilism Illustrated => Unarmed +2 (78)
Pugilism Illustrated => Unarmed +2 (80)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (69)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (71)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (73)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (75)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (81)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (83)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (85)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Superior Defender
Wired Reflexes
Xenotech Expert
Power Armor Training
Barkskin
Booster Shot
Pitt Fighter
Ant Sight
Ghoul Ecology
Rad Regeneration
Punga Power!
Hematophage
Covert Ops
Auto Expert
Dream Crusher
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