Level 1
ST 4 PE 7 EN 5 CH 3 IN 10 AG 5 LK 6
Science, Repair, and Lockpick
Level 2
Repair +10 (55), Science +10 (50)
Gun Nut
Level 3
Small Guns +5 (30), Repair +5 (65), Science +10 (60)
Gun Nut
Level 4
Small Guns +5 (35), Lockpick +5 (39), Repair +5 (70), Science +5 (65)
Educated
Level 5
Small Guns +5 (45), Energy Weapons +1 (20), Lockpick +6 (45), Repair +5 (80), Explosives +1 (20), Science +5 (70)
Gun Nut
Level 6
Small Guns +5 (50), Lockpick +5 (50), Repair +5 (85), Explosives +3 (23), Science +5 (75)
Comprehension
Level 7
Small Guns +5 (55), Repair +5 (90), Explosives +7 (30), Science +5 (80), Big Guns +1 (16)
Gunslinger
Level 8
Small Guns +10 (65), Science +10 (90), Big Guns +3 (34)
Size Matters
Level 9
Repair +10 (100), Science +10 (100), Big Guns +3 (52)
Size Matters
Level 10
Energy Weapons +5 (25), Lockpick +10 (60), Big Guns +8 (75)
Size Matters
Level 11
Big Guns +23 (98)
Intense Training (PE)
Level 12
Lockpick +3 (65), Explosives +18 (50), Big Guns +2 (100)
Robotics Expert
Level 13
Lockpick +23 (88)
Demolition Expert
Level 14
Explosives +23 (75)
Intense Training (PE)
Level 15
Explosives +23 (100)
Intense Training (PE)
Level 16
Lockpick +8 (100), Medicine +15 (55)
Tag! (Medicine)
Level 17
Energy Weapons +18 (59), Medicine +5 (60)
Cyborg