Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
7
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
17
 
Big Guns
40
 
Energy Weapons
51
 
Explosives
25
 
Lockpick
25
 
Medicine
40
 
Melee Weapons
17
 
Repair
30
 
Science
25
 
Small Guns
54
 
Sneak
17
 
Speech
17
 
Unarmed
17
 
Comprehension
Educated
Intense Training (2)
Level 1
ST 5 PE 6 EN 6 CH 5 IN 7 AG 6 LK 5
Energy Weapons, Small Guns, and Big Guns
Level 2
Small Guns +3 (35), Energy Weapons +3 (35), Lockpick +3 (20), Repair +1 (20), Science +1 (20), Melee Weapons +2 (17), Medicine +1 (20), Big Guns +3 (35)
Intense Training (CH)
Level 3
Small Guns +5 (40), Energy Weapons +5 (40), Repair +2 (22), Big Guns +5 (40)
Intense Training (LK)
Level 4
Lockpick +5 (25), Repair +3 (25), Science +5 (25), Medicine +4 (24)
Educated
Level 5
Energy Weapons +1 (41), Repair +5 (30), Explosives +8 (25), Medicine +6 (30)
Comprehension
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Guns and Bullets => Small Guns +2 (52)
Guns and Bullets => Small Guns +2 (54)
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