Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
7
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
5%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
40
 
Big Guns
25
 
Energy Weapons
27
 
Explosives
25
 
Lockpick
25
 
Medicine
44
 
Melee Weapons
20
 
Repair
20
 
Science
50
 
Small Guns
25
 
Sneak
20
 
Speech
25
 
Unarmed
20
 
Ant Sight
Barkskin
Child at Heart
Educated
Intense Training (2)
Power Armor Training
Rad Regeneration
Level 1
ST 5 PE 5 EN 7 CH 7 IN 6 AG 5 LK 5
Barter, Science, and Medicine
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Ant Sight
Power Armor Training
Level 2
Small Guns +10 (25), Speech +6 (25), Barter +1 (35)
Intense Training (ST)
Level 3
Energy Weapons +8 (27), Explosives +3 (22), Big Guns +6 (25)
Intense Training (PE)
Rad Regeneration
Level 4
Sneak +5 (20), Unarmed +1 (20), Repair +1 (20), Explosives +3 (25), Science +6 (40), Melee Weapons +1 (20)
Educated
Barkskin
Tales of a Junktown Jerky Vendor => Barter +1 (36)
Level 5
Lockpick +6 (25), Barter +4 (40), Science +10 (50)
Child at Heart
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