Level 1
ST 7 PE 6 EN 5 CH 7 IN 6 AG 4 LK 5
Energy Weapons, Medicine, and Melee Weapons
Level 2
Big Guns +16 (33)
Intense Training (EN)
D.C. Journal of Internal Medicine => Medicine +1 (33)
Guns and Bullets => Small Guns +1 (14)
Level 3
Sneak +8 (21), Small Guns +7 (26), Melee Weapons +1 (35)
Gun Nut
Level 4
Energy Weapons +7 (39), Repair +4 (26), Explosives +3 (20), Big Guns +2 (35)
Educated
Bobblehead (Luck)
Chinese Army: Special Ops Training Manual => Sneak +1 (22)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (36)
Nikola Tesla and You => Energy Weapons +1 (40)
Level 5
Small Guns +4 (30), Repair +7 (33), Melee Weapons +5 (40), Big Guns +3 (41)
Intense Training (EN)
Big Book of Science => Science +1 (18)
D.C. Journal of Internal Medicine => Medicine +1 (34)
Tales of a Junktown Jerky Vendor => Barter +1 (20)
Level 6
Energy Weapons +5 (45), Unarmed +1 (20), Speech +11 (30), Medicine +2 (36)
Gun Nut
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (42)
Duck and Cover! => Explosives +1 (21)
D.C. Journal of Internal Medicine => Medicine +1 (37)
Level 7
Small Guns +5 (42), Energy Weapons +5 (50), Melee Weapons +5 (45), Big Guns +4 (46)
Intense Training (AG)
Level 8
Energy Weapons +10 (60), Repair +9 (47)
Commando