Level 1
ST 5 PE 5 EN 6 CH 6 IN 8 AG 8 LK 2
Small Guns, Speech, and Repair
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Lockpick +9 (35), Speech +7 (50), Science +3 (35)
Gun Nut
Level 3
Small Guns +4 (56), Lockpick +5 (40), Speech +2 (52), Repair +3 (55), Science +5 (45)
Daddy's Boy/Girl
Level 4
Lockpick +5 (45), Speech +3 (55), Repair +1 (56), Barter +2 (30), Science +5 (50), Medicine +3 (40)
Educated
Level 5
Small Guns +2 (58), Lockpick +5 (50), Speech +5 (60), Repair +2 (58), Barter +2 (32), Science +4 (54), Medicine +2 (42)
Child at Heart
Level 6
Sneak +4 (36), Small Guns +4 (62), Lockpick +2 (52), Repair +2 (60), Barter +4 (36), Science +2 (56), Medicine +4 (46)
Comprehension
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Level 7
Sneak +4 (45), Small Guns +2 (64), Lockpick +3 (60), Speech +5 (65), Repair +2 (62), Science +2 (62), Medicine +4 (50)
Thief
Level 8
Small Guns +6 (70), Lockpick +2 (62), Speech +3 (68), Repair +2 (64), Barter +4 (40), Science +3 (65), Medicine +2 (52)
Commando
Level 9
Sneak +1 (46), Small Guns +8 (78), Lockpick +3 (65), Speech +2 (75), Repair +2 (66), Barter +2 (47), Science +1 (66), Medicine +3 (55)
Scoundrel
Level 10
Small Guns +4 (82), Lockpick +3 (68), Speech +5 (80), Repair +2 (68), Barter +3 (50), Science +2 (68), Medicine +3 (58)
Night Person
Level 11
Sneak +4 (50), Small Guns +3 (85), Lockpick +2 (70), Speech +2 (82), Repair +2 (70), Barter +5 (55), Science +2 (70), Medicine +2 (60)
Strong Back
Level 12
Sneak +2 (52), Small Guns +5 (90), Lockpick +5 (75), Speech +3 (85), Repair +2 (72), Barter +1 (56), Science +2 (72), Medicine +2 (62)
Sniper
Level 13
Small Guns +2 (92), Lockpick +5 (85), Speech +5 (90), Repair +3 (75), Barter +2 (58), Science +3 (75), Medicine +2 (64)
Thief
Level 14
Sneak +3 (60), Lockpick +1 (86), Speech +2 (92), Repair +5 (80), Barter +2 (60), Science +5 (80), Medicine +4 (68)
Lawbringer
Level 15
Lockpick +4 (90), Repair +4 (84), Barter +2 (62), Science +10 (90), Medicine +2 (70)
Cyborg
Level 16
Sneak +5 (65), Lockpick +2 (92), Repair +6 (90), Barter +2 (64), Science +2 (92), Medicine +5 (75)
Action Boy/Girl
Level 17
Sneak +5 (70), Repair +2 (92), Barter +8 (72), Melee Weapons +2 (28), Medicine +5 (80)
Light Step
Level 18
Sneak +5 (75), Barter +3 (75), Melee Weapons +4 (32), Medicine +10 (90)
Lady Killer/Black Widow
Level 19
Energy Weapons +22 (58)
Fast Metabolism
Level 20
Sneak +17 (92), Energy Weapons +2 (60), Barter +1 (76), Medicine +2 (92)
Grim Reaper's Sprint
Level 21
Barter +14 (90), Melee Weapons +8 (40)
Solar Powered
Level 22
Barter +2 (92), Melee Weapons +20 (60)
Quantum Chemist
Level 23
Energy Weapons +2 (62), Melee Weapons +20 (80)
Concentrated Fire
Level 24
Energy Weapons +2 (64), Explosives +8 (34), Melee Weapons +12 (92)
Puppies!
Level 25
Explosives +22 (56)
Ninja
Level 26
Energy Weapons +6 (70), Explosives +16 (72)
Nerves of Steel
Level 27
Energy Weapons +12 (82), Explosives +10 (82)
Warmonger
Level 28
Energy Weapons +10 (92), Explosives +10 (92), Big Guns +2 (30)
Life Giver
Level 29
Big Guns +22 (67)
Tag! (Big Guns)
Level 30
Big Guns +22 (96)
Almost Perfect
Ant Sight
Covert Ops
Ghoul Ecology
Auto Expert
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Xenotech Expert
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Big Book of Science => Science +2 (100)
Paradise Lost => Speech +2 (100)
Tumblers Today => Lockpick +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (37)
Pugilism Illustrated => Unarmed +2 (39)
Pugilism Illustrated => Unarmed +2 (41)
Pugilism Illustrated => Unarmed +2 (43)
Pugilism Illustrated => Unarmed +2 (45)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (47)
Pugilism Illustrated => Unarmed +2 (49)
Pugilism Illustrated => Unarmed +2 (51)
Pugilism Illustrated => Unarmed +2 (53)
Barkskin
Booster Shot