Strength
10
 
Perception
3
 
Endurance
7
 
Charisma
4
 
Intelligence
10
 
Agility
3
 
Luck
3
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
27
 
Big Guns
18
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
10
 
Medicine
39
 
Melee Weapons
24
 
Repair
24
 
Science
39
 
Small Guns
10
 
Sneak
10
 
Speech
12
 
Unarmed
18
 
Level 1
ST 10 PE 3 EN 7 CH 4 IN 10 AG 3 LK 3
Barter, Medicine, and Science
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