Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Chemist
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (3)
Dream Crusher
Educated
Explorer
Grim Reaper's Sprint
Gun Nut
Hematophage
Impartial Mediation
Intense Training
Lawbringer
Mysterious Stranger
Pitt Fighter
Power Armor Training
Pyromaniac
Quantum Chemist
Rad Regeneration
Rad Resistance
Silent Running
Sniper
Strong Back
Thief
Toughness
Wired Reflexes
Level 1
ST 6 PE 6 EN 6 CH 5 IN 6 AG 6 LK 5
Small Guns, Science, and Repair
Ant Sight
Wired Reflexes
Rad Regeneration
Level 2
Sneak +3 (25), Small Guns +3 (35), Energy Weapons +1 (20), Lockpick +1 (25), Speech +1 (16), Repair +3 (35), Explosives +1 (20), Science +3 (35)
Thief
Covert Ops
Barkskin
Hematophage
Dream Crusher
Auto Expert
Booster Shot
Pitt Fighter
Power Armor Training
Level 3
Sneak +5 (30), Small Guns +2 (45), Lockpick +2 (30), Barter +2 (17), Science +2 (40), Big Guns +3 (20)
Gun Nut
Level 4
Small Guns +5 (50), Repair +5 (45), Barter +3 (20), Medicine +3 (20)
Educated
Level 5
Sneak +5 (35), Small Guns +1 (51), Energy Weapons +2 (22), Lockpick +5 (35), Repair +1 (46), Barter +2 (22), Science +1 (41), Big Guns +2 (22)
Comprehension
Big Book of Science => Science +2 (43)
Chinese Army: Special Ops Training Manual => Sneak +2 (37)
Big Book of Science => Science +2 (45)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
Chinese Army: Special Ops Training Manual => Sneak +2 (39)
Chinese Army: Special Ops Training Manual => Sneak +2 (41)
Chinese Army: Special Ops Training Manual => Sneak +2 (43)
Big Book of Science => Science +2 (47)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (26)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Chinese Army: Special Ops Training Manual => Sneak +2 (45)
Grognak the Barbarian => Melee Weapons +2 (19)
Big Book of Science => Science +2 (55)
Duck and Cover! => Explosives +2 (22)
Guns and Bullets => Small Guns +2 (53)
Lying, Congressional Style => Speech +2 (18)
Lying, Congressional Style => Speech +2 (20)
Lying, Congressional Style => Speech +2 (22)
Tumblers Today => Lockpick +2 (37)
Lying, Congressional Style => Speech +2 (24)
Grognak the Barbarian => Melee Weapons +2 (21)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (28)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
Lying, Congressional Style => Speech +2 (26)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Guns and Bullets => Small Guns +2 (55)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
Level 6
Sneak +5 (50), Lockpick +3 (40), Science +5 (60), Melee Weapons +4 (25), Medicine +2 (22)
Toughness
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
Duck and Cover! => Explosives +2 (24)
Bobblehead (Barter)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Energy Weapons)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Big Book of Science => Science +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (34)
Level 7
Sneak +2 (62), Energy Weapons +3 (35), Unarmed +1 (28), Speech +2 (38), Repair +1 (57), Explosives +4 (38), Barter +2 (34), Melee Weapons +1 (36), Medicine +1 (35), Big Guns +2 (48)
Bloody Mess
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Guns and Bullets => Small Guns +2 (67)
Level 8
Sneak +1 (65), Small Guns +1 (68), Energy Weapons +1 (36), Unarmed +4 (32), Speech +2 (40), Explosives +2 (40), Barter +2 (36), Melee Weapons +4 (40), Medicine +1 (36), Big Guns +1 (49)
Impartial Mediation
Level 9
Energy Weapons +3 (39), Repair +1 (58), Explosives +10 (50), Barter +2 (38), Science +1 (73), Big Guns +2 (51)
Strong Back
D.C. Journal of Internal Medicine => Medicine +2 (38)
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Dean's Electronics => Repair +2 (60)
Duck and Cover! => Explosives +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (53)
Guns and Bullets => Small Guns +2 (70)
Duck and Cover! => Explosives +2 (54)
Level 10
Sneak +1 (68), Energy Weapons +6 (45), Unarmed +3 (35), Explosives +1 (55), Barter +2 (40), Science +2 (75), Medicine +2 (40), Big Guns +2 (55)
Commando
Dean's Electronics => Repair +2 (62)
Grognak the Barbarian => Melee Weapons +2 (42)
Duck and Cover! => Explosives +2 (57)
Duck and Cover! => Explosives +2 (59)
Level 11
Sneak +2 (70), Speech +10 (50), Repair +3 (65), Explosives +1 (60), Melee Weapons +3 (45)
Demolition Expert
Level 12
Energy Weapons +5 (50), Lockpick +1 (51), Explosives +1 (61), Barter +5 (45), Melee Weapons +1 (46), Medicine +1 (41), Big Guns +5 (60)
Silent Running
Guns and Bullets => Small Guns +2 (72)
Lying, Congressional Style => Speech +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
Tumblers Today => Lockpick +2 (53)
Tumblers Today => Lockpick +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (43)
D.C. Journal of Internal Medicine => Medicine +2 (45)
Duck and Cover! => Explosives +2 (63)
Duck and Cover! => Explosives +2 (65)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (66)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
Lying, Congressional Style => Speech +2 (54)
Lying, Congressional Style => Speech +2 (56)
Lying, Congressional Style => Speech +2 (58)
Lying, Congressional Style => Speech +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Guns and Bullets => Small Guns +2 (74)
Guns and Bullets => Small Guns +2 (76)
Guns and Bullets => Small Guns +2 (78)
Guns and Bullets => Small Guns +2 (80)
Grognak the Barbarian => Melee Weapons +2 (48)
Grognak the Barbarian => Melee Weapons +2 (50)
Level 13
Lockpick +5 (60), Explosives +5 (70), Barter +5 (50), Melee Weapons +4 (54)
Sniper
Level 14
Unarmed +1 (36), Repair +5 (70), Barter +1 (51), Science +5 (80), Melee Weapons +2 (56), Medicine +5 (50)
Demolition Expert
Level 15
Energy Weapons +2 (52), Repair +5 (75), Explosives +2 (72), Barter +4 (55), Melee Weapons +4 (60), Big Guns +2 (72)
Intense Training (LK)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
Nikola Tesla and You => Energy Weapons +2 (54)
Nikola Tesla and You => Energy Weapons +2 (56)
Nikola Tesla and You => Energy Weapons +2 (58)
Nikola Tesla and You => Energy Weapons +2 (60)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Pugilism Illustrated => Unarmed +2 (38)
Pugilism Illustrated => Unarmed +2 (40)
Level 16
Energy Weapons +4 (64), Lockpick +4 (64), Explosives +4 (84), Barter +3 (58), Big Guns +4 (84)
Better Criticals
Tales of a Junktown Jerky Vendor => Barter +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
Nikola Tesla and You => Energy Weapons +2 (66)
Nikola Tesla and You => Energy Weapons +2 (68)
Nikola Tesla and You => Energy Weapons +2 (70)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Tumblers Today => Lockpick +2 (66)
Tumblers Today => Lockpick +2 (68)
Tumblers Today => Lockpick +2 (70)
Level 17
Explosives +10 (100), Big Guns +9 (99)
Action Boy/Girl
Level 18
Lockpick +10 (80), Repair +5 (80), Barter +4 (64)
Mysterious Stranger
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Lying, Congressional Style => Speech +2 (62)
Lying, Congressional Style => Speech +2 (64)
Lying, Congressional Style => Speech +2 (66)
Lying, Congressional Style => Speech +2 (68)
Lying, Congressional Style => Speech +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Level 19
Energy Weapons +4 (74), Lockpick +4 (84), Unarmed +3 (43), Repair +4 (84), Melee Weapons +4 (64)
Concentrated Fire
Nikola Tesla and You => Energy Weapons +2 (76)
Nikola Tesla and You => Energy Weapons +2 (78)
Nikola Tesla and You => Energy Weapons +2 (80)
Grognak the Barbarian => Melee Weapons +2 (66)
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Level 20
Lockpick +10 (100), Repair +9 (99)
Grim Reaper's Sprint
Level 21
Sneak +10 (100), Small Guns +8 (88), Repair +1 (100)
Explorer
Guns and Bullets => Small Guns +2 (90)
Level 22
Unarmed +1 (44), Speech +8 (78), Science +10 (90)
Quantum Chemist
Pugilism Illustrated => Unarmed +2 (46)
Pugilism Illustrated => Unarmed +2 (48)
Pugilism Illustrated => Unarmed +2 (50)
Lying, Congressional Style => Speech +2 (80)
Level 23
Small Guns +2 (92), Energy Weapons +2 (82), Unarmed +5 (55), Speech +2 (82), Barter +2 (72), Science +2 (92), Melee Weapons +2 (72), Medicine +2 (52)
Demolition Expert
Level 24
Small Guns +3 (95), Energy Weapons +3 (85), Unarmed +1 (56), Barter +3 (75), Science +3 (95), Melee Weapons +3 (75), Medicine +3 (55)
Lawbringer
Level 25
Barter +14 (89), Medicine +5 (60)
Cyborg
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Lying, Congressional Style => Speech +2 (84)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Level 26
Energy Weapons +5 (100), Speech +4 (94), Science +5 (100), Medicine +5 (65)
Pyromaniac
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (77)
Grognak the Barbarian => Melee Weapons +2 (79)
Grognak the Barbarian => Melee Weapons +2 (81)
Level 27
Melee Weapons +19 (100)
Chemist
Level 28
Medicine +19 (84)
Chem Resistant
D.C. Journal of Internal Medicine => Medicine +2 (86)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (62)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Level 29
Unarmed +19 (89)
Rad Resistance
Level 30
Unarmed +11 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Perception)
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