Strength
6
 
Perception
9
 
Endurance
6
 
Charisma
1
 
Intelligence
3
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
210
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
13
 
Barter
9
 
Big Guns
19
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
52
 
Medicine
13
 
Melee Weapons
19
 
Repair
13
 
Science
40
 
Small Guns
55
 
Sneak
25
 
Speech
9
 
Unarmed
19
 
Intense Training (3)
Level 1
ST 6 PE 8 EN 6 CH 1 IN 3 AG 8 LK 8
Science, Lockpick, and Small Guns
Level 2
Small Guns +12 (50), Lockpick +1 (39)
Intense Training (LK)
Level 3
Lockpick +1 (40), Science +12 (40)
Intense Training (AG)
Level 4
Small Guns +3 (55), Lockpick +10 (52)
Intense Training (PE)
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