Level 1
  
    ST 4 PE 6 EN 5 CH 1 IN 10 AG 6 LK 8
  
    Explosives, Sneak, Small Guns
  
  
  
  Level 2
  
    Explosives +6 (39), Science +14 (40)
  
    Lady Killer/Black Widow
  
  
  
  Level 3
  
    Sneak +7 (40), Explosives +1 (40), Medicine +12 (38)
  
    Swift Learner
  
  
  
  Level 4
  
    Small Guns +7 (40), Energy Weapons +11 (29), Medicine +2 (40)
  
    Educated
  
  
  
  Level 5
  
    Energy Weapons +11 (40), Unarmed +12 (28)
  
    Entomologist
  
  
  
  Level 6
  
    Unarmed +12 (40), Melee Weapons +11 (25)
  
    Toughness
  
    Bobblehead (Explosives)
  
  
  
  Level 7
  
    Lockpick +8 (26), Melee Weapons +15 (40)
  
    Demolition Expert
  
  
  
  Level 8
  
    Lockpick +14 (40), Repair +9 (35)
  
    Commando
  
  
  
  Level 9
  
    Repair +5 (40), Big Guns +18 (34)
  
    Scrounger
  
  
  
  Level 10
  
    Barter +17 (25), Big Guns +6 (40)
  
    Finesse
  
    Bobblehead (Science)
  
  
  
  Level 11
  
    Speech +8 (16), Barter +15 (40)
  
    Nerd Rage!
  
    Bobblehead (Sneak)
  
  
  
  Level 12
  
    Speech +23 (39)
  
    Silent Running
  
  
  
  Level 13
  
    Speech +1 (40), Science +10 (60), Medicine +12 (52)
  
    Robotics Expert
  
  
  
  Level 14
  
    Small Guns +15 (55), Medicine +8 (60)
  
    Cyborg
  
  
  
  Level 15
  
    Small Guns +5 (60), Energy Weapons +10 (60), Science +8 (68)
  
    Comprehension
  
  
  
  Level 16
  
    Unarmed +11 (51), Explosives +10 (60), Science +2 (70)
  
    Action Boy/Girl
  
  
  
  Level 17
  
    Unarmed +19 (70), Melee Weapons +4 (44)
  
    Better Criticals
  
  
  
  Level 18
  
    Melee Weapons +23 (67)
  
    Concentrated Fire
  
  
  
  Level 19
  
    Sneak +10 (70), Melee Weapons +13 (80)
  
    Sniper
  
  
  
  Level 20
  
    Sneak +10 (80), Repair +13 (53)
  
    Grim Reaper's Sprint
  
  
  
  Level 21
  
    Small Guns +23 (83)
  
    Iron Fist
  
  
  
  Level 22
  
    Small Guns +2 (85), Big Guns +21 (61)
  
    Quantum Chemist
  
  
  
  Level 23
  
    Energy Weapons +9 (69), Big Guns +14 (75)
  
    Pyromaniac
  
  
  
  Level 24
  
    Energy Weapons +6 (75), Lockpick +13 (53), Explosives +4 (64)
  
    Paralyzing Palm
  
  
  
  Level 25
  
    Lockpick +20 (73), Explosives +3 (67)
  
    Ninja
  
  
  
  Level 26
  
    Lockpick +1 (74), Repair +22 (75)
  
    Light Step
  
  
  
  Level 27
  
    Lockpick +1 (75), Repair +5 (80), Explosives +2 (69), Medicine +15 (75)
  
    Gunslinger
  
  
  
  Level 28
  
    Unarmed +2 (72), Repair +10 (90), Explosives +6 (75), Melee Weapons +5 (85)
  
    Iron Fist
  
  
  
  Level 29
  
    Unarmed +18 (90), Science +5 (75)
  
    Iron Fist
  
    Bobblehead (Barter)
  
    Bobblehead (Big Guns)
  
    Bobblehead (Energy Weapons)
  
    Bobblehead (Lockpick)
  
    Bobblehead (Medicine)
  
    Bobblehead (Melee Weapons)
  
    Bobblehead (Repair)
  
    Bobblehead (Small Guns)
  
    Bobblehead (Speech)
  
    Bobblehead (Unarmed)
  
    Big Book of Science => Science +2 (77)
  
    Big Book of Science => Science +2 (79)
  
    Big Book of Science => Science +2 (81)
  
    Big Book of Science => Science +2 (83)
  
    Big Book of Science => Science +2 (85)
  
    Big Book of Science => Science +2 (87)
  
    Big Book of Science => Science +2 (89)
  
    Big Book of Science => Science +2 (91)
  
    Big Book of Science => Science +2 (93)
  
    Big Book of Science => Science +2 (95)
  
    Big Book of Science => Science +2 (97)
  
    Big Book of Science => Science +2 (99)
  
    Big Book of Science => Science +2 (100)
  
  
  
  Level 30
  
    Small Guns +1 (100), Speech +10 (77), Barter +12 (79)
  
    Almost Perfect
  
    Bobblehead (Strength)
  
    Bobblehead (Perception)
  
    Bobblehead (Endurance)
  
    Bobblehead (Charisma)
  
    Bobblehead (Agility)
  
    Bobblehead (Luck)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (91)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (93)
  
    D.C. Journal of Internal Medicine => Medicine +2 (88)
  
    D.C. Journal of Internal Medicine => Medicine +2 (90)
  
    D.C. Journal of Internal Medicine => Medicine +2 (92)
  
    D.C. Journal of Internal Medicine => Medicine +2 (94)
  
    D.C. Journal of Internal Medicine => Medicine +2 (96)
  
    D.C. Journal of Internal Medicine => Medicine +2 (98)
  
    D.C. Journal of Internal Medicine => Medicine +2 (100)
  
    Dean's Electronics => Repair +2 (100)
  
    Duck and Cover! => Explosives +2 (86)
  
    Duck and Cover! => Explosives +2 (88)
  
    Duck and Cover! => Explosives +2 (90)
  
    Duck and Cover! => Explosives +2 (92)
  
    Duck and Cover! => Explosives +2 (94)
  
    Duck and Cover! => Explosives +2 (96)
  
    Duck and Cover! => Explosives +2 (98)
  
    Duck and Cover! => Explosives +2 (100)
  
    Grognak the Barbarian => Melee Weapons +2 (100)
  
    Guns and Bullets => Small Guns +2 (100)
  
    Lying, Congressional Style => Speech +2 (81)
  
    Lying, Congressional Style => Speech +2 (83)
  
    Lying, Congressional Style => Speech +2 (85)
  
    Lying, Congressional Style => Speech +2 (87)
  
    Lying, Congressional Style => Speech +2 (89)
  
    Lying, Congressional Style => Speech +2 (91)
  
    Lying, Congressional Style => Speech +2 (93)
  
    Lying, Congressional Style => Speech +2 (95)
  
    Lying, Congressional Style => Speech +2 (97)
  
    Lying, Congressional Style => Speech +2 (99)
  
    Lying, Congressional Style => Speech +2 (100)
  
    Nikola Tesla and You => Energy Weapons +2 (96)
  
    Nikola Tesla and You => Energy Weapons +2 (98)
  
    Nikola Tesla and You => Energy Weapons +2 (100)
  
    Paradise Lost => Speech +2 (100)
  
    Pugilism Illustrated => Unarmed +2 (100)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (83)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (85)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (87)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (89)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (91)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (93)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (95)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (97)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (99)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (100)
  
    Tumblers Today => Lockpick +2 (96)
  
    Tumblers Today => Lockpick +2 (98)
  
    Tumblers Today => Lockpick +2 (100)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (95)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (97)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (99)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (100)
  
    Bobblehead (Intelligence)
  
    Ant Sight
  
    Auto Expert
  
    Barkskin
  
    Booster Shot
  
    Hematophage
  
    Pitt Fighter
  
    Rad Regeneration
  
    Power Armor Training
  
    Covert Ops
  
    Wired Reflexes
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
  
    Dream Crusher