Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
6
 
Intelligence
7
 
Agility
6
 
Luck
5
 
Action Points
102
 
Carry Weight
270
 
Critical Chance
10%
 
Dmg Resist
13%
 
Hit Points
500
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
80
 
Big Guns
60
 
Energy Weapons
82
 
Explosives
60
 
Lockpick
100
 
Medicine
78
 
Melee Weapons
52
 
Repair
100
 
Science
86
 
Small Guns
82
 
Sneak
90
 
Speech
80
 
Unarmed
59
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Auto Expert
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Deep Sleep
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Here and Now
Intense Training
Lady Killer/Black Widow
Light Step
Night Person
Pitt Fighter
Power Armor Training
Puppies!
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Swift Learner
Tag!
Thief
Toughness
Xenotech Expert
Level 1
ST 5 PE 7 EN 7 CH 5 IN 7 AG 6 LK 3
Small Guns, Energy Weapons, and Repair
Bobblehead (Medicine)
Level 2
Small Guns +1 (32), Lockpick +2 (20), Speech +4 (18), Explosives +2 (20), Barter +4 (18), Science +2 (20), Medicine +2 (30)
Lady Killer/Black Widow
Level 3
Sneak +4 (20), Small Guns +4 (36), Energy Weapons +1 (34), Speech +2 (20), Repair +1 (34), Barter +2 (20), Melee Weapons +1 (15), Big Guns +2 (20)
Swift Learner
Level 4
Sneak +4 (24), Lockpick +5 (25), Speech +4 (24), Barter +4 (24)
Educated
Level 5
Sneak +6 (30), Small Guns +4 (40), Lockpick +3 (28), Speech +2 (26), Barter +2 (26), Melee Weapons +3 (18)
Comprehension
Level 6
Lockpick +2 (30), Speech +4 (30), Barter +4 (30), Science +4 (24), Melee Weapons +2 (20), Big Guns +4 (24)
Toughness
Level 7
Unarmed +2 (20), Science +6 (30), Melee Weapons +6 (26), Big Guns +6 (30)
Child at Heart
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Pugilism Illustrated => Unarmed +2 (22)
Guns and Bullets => Small Guns +2 (42)
Grognak the Barbarian => Melee Weapons +2 (28)
Level 8
Energy Weapons +2 (36), Unarmed +8 (30), Speech +2 (32), Repair +6 (40), Melee Weapons +2 (30)
Intense Training (LK)
Nikola Tesla and You => Energy Weapons +2 (38)
Covert Ops
Level 9
Small Guns +3 (48), Energy Weapons +2 (40), Lockpick +3 (36), Speech +4 (36), Explosives +2 (22), Barter +4 (36), Science +2 (35)
Strong Back
Lying, Congressional Style => Speech +2 (38)
Bobblehead (Strength)
Pugilism Illustrated => Unarmed +2 (32)
Level 10
Sneak +10 (40), Lockpick +4 (40), Speech +2 (40), Barter +4 (40)
Gunslinger
Pugilism Illustrated => Unarmed +2 (34)
Duck and Cover! => Explosives +2 (24)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Level 11
Small Guns +2 (50), Speech +2 (42), Explosives +6 (30), Science +5 (40), Medicine +5 (35)
Night Person
Level 12
Unarmed +6 (40), Repair +2 (42), Explosives +4 (34), Melee Weapons +8 (40)
Sniper
Dean's Electronics => Repair +2 (44)
Duck and Cover! => Explosives +2 (36)
Guns and Bullets => Small Guns +2 (52)
Pugilism Illustrated => Unarmed +2 (42)
Level 13
Sneak +2 (44), Speech +2 (44), Repair +2 (46), Explosives +1 (37), Barter +2 (44), Science +2 (42), Medicine +5 (40), Big Guns +4 (36)
Commando
Tumblers Today => Lockpick +2 (42)
Pugilism Illustrated => Unarmed +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Level 14
Sneak +6 (60), Lockpick +6 (48), Speech +2 (46), Repair +4 (50), Barter +2 (46)
Silent Running
Auto Expert
Pitt Fighter
Level 15
Lockpick +2 (50), Science +6 (48), Medicine +8 (50), Big Guns +4 (40)
Light Step
Level 16
Speech +4 (50), Barter +4 (50), Science +12 (60)
Tag! (Lockpick)
Nikola Tesla and You => Energy Weapons +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Big Book of Science => Science +2 (62)
Bobblehead (Big Guns)
Tumblers Today => Lockpick +2 (67)
Paradise Lost => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Guns and Bullets => Small Guns +2 (54)
Duck and Cover! => Explosives +2 (39)
Ant Might
Big Book of Science => Science +2 (64)
Pugilism Illustrated => Unarmed +2 (46)
Guns and Bullets => Small Guns +2 (56)
Duck and Cover! => Explosives +2 (41)
Level 17
Energy Weapons +8 (50), Lockpick +3 (70), Repair +4 (54), Explosives +1 (42), Barter +4 (54)
Action Boy/Girl
Tumblers Today => Lockpick +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (56)
Nikola Tesla and You => Energy Weapons +2 (52)
Lying, Congressional Style => Speech +2 (56)
Big Book of Science => Science +2 (66)
Guns and Bullets => Small Guns +2 (58)
Pugilism Illustrated => Unarmed +2 (48)
Grognak the Barbarian => Melee Weapons +2 (44)
Tumblers Today => Lockpick +2 (74)
Level 18
Sneak +4 (66), Small Guns +2 (60), Speech +4 (60), Repair +6 (60), Barter +4 (60)
Adamantium Skeleton
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Grognak the Barbarian => Melee Weapons +2 (46)
Level 19
Sneak +2 (70), Energy Weapons +4 (56), Lockpick +2 (76), Explosives +2 (44), Science +4 (70), Melee Weapons +4 (50), Medicine +2 (54)
Finesse
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
Nikola Tesla and You => Energy Weapons +2 (58)
Lying, Congressional Style => Speech +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Lying, Congressional Style => Speech +2 (64)
Bobblehead (Luck)
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Level 20
Sneak +1 (74), Small Guns +1 (62), Energy Weapons +1 (60), Lockpick +3 (80), Speech +1 (66), Repair +5 (66), Explosives +1 (46), Barter +1 (64), Science +5 (76), Medicine +1 (58)
Explorer
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Pugilism Illustrated => Unarmed +2 (51)
Pugilism Illustrated => Unarmed +2 (53)
Nikola Tesla and You => Energy Weapons +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Pugilism Illustrated => Unarmed +2 (55)
Level 21
Sneak +4 (80), Energy Weapons +4 (66), Repair +4 (70), Science +4 (80), Medicine +4 (64)
Grim Reaper's Sprint
Level 22
Energy Weapons +4 (70), Explosives +4 (50), Barter +4 (70), Melee Weapons +1 (52), Medicine +6 (70), Big Guns +1 (54)
Deep Sleep
Level 23
Small Guns +8 (70), Speech +4 (70), Repair +8 (78)
Concentrated Fire
Xenotech Expert
Level 24
Energy Weapons +10 (80), Repair +6 (84), Medicine +4 (74)
Thief
Pugilism Illustrated => Unarmed +2 (57)
Lying, Congressional Style => Speech +2 (72)
Guns and Bullets => Small Guns +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (72)
Guns and Bullets => Small Guns +2 (74)
Guns and Bullets => Small Guns +2 (76)
Lying, Congressional Style => Speech +2 (74)
Level 25
Sneak +5 (90), Lockpick +5 (90), Repair +6 (90), Barter +2 (74), Medicine +2 (76)
Puppies!
Duck and Cover! => Explosives +2 (52)
Lying, Congressional Style => Speech +2 (76)
Pugilism Illustrated => Unarmed +2 (59)
Big Book of Science => Science +2 (82)
Bobblehead (Charisma)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (56)
Booster Shot
Hematophage
Power Armor Training
Rad Regeneration
Big Book of Science => Science +2 (84)
Lying, Congressional Style => Speech +2 (80)
Nikola Tesla and You => Energy Weapons +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (78)
Big Book of Science => Science +2 (86)
Tumblers Today => Lockpick +2 (92)
Level 26
Small Guns +4 (80), Lockpick +4 (96), Repair +8 (98), Barter +4 (80)
Here and Now
Level 27
Small Guns +2 (82), Lockpick +4 (100), Repair +2 (100), Explosives +8 (60), Big Guns +4 (60)
Scrounger
ThePLURMonster, over 12 years ago:
This was my last play on the PS3. I hate you Sony! Sent me a bum system instead of actually fixing mine, then the POS you sent me dies less than a year later. Made me sad :'(
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