Strength
10
 
Perception
7
 
Endurance
10
 
Charisma
1
 
Intelligence
5
 
Agility
2
 
Luck
6
 
Action Points
69
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
10
 
Big Guns
40
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
15
 
Melee Weapons
26
 
Repair
30
 
Science
20
 
Small Guns
9
 
Sneak
9
 
Speech
10
 
Unarmed
25
 
Intense Training
Level 1
ST 10 PE 7 EN 10 CH 1 IN 5 AG 2 LK 5
Energy Weapons, Big Guns, and Repair
Level 2
Energy Weapons +1 (35), Lockpick +1 (20), Speech +3 (10), Explosives +1 (20), Barter +3 (10), Science +5 (20), Melee Weapons +1 (26)
Intense Training (LK)
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