Strength
8
 
Perception
8
 
Endurance
2
 
Charisma
6
 
Intelligence
4
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
4.0
 
Skill Points
14
 
Barter
17
 
Big Guns
9
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
40
 
Medicine
13
 
Melee Weapons
40
 
Repair
13
 
Science
13
 
Small Guns
40
 
Sneak
19
 
Speech
17
 
Unarmed
9
 
Swift Learner
Level 1
ST 8 PE 8 EN 2 CH 6 IN 4 AG 7 LK 5
Melee Weapons, Lockpick, and Small Guns
Level 2
Small Guns +6 (40), Lockpick +4 (40), Melee Weapons +4 (40)
Swift Learner
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