Strength
10
 
Perception
1
 
Endurance
1
 
Charisma
10
 
Intelligence
10
 
Agility
2
 
Luck
6
 
Action Points
69
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
25
 
Big Guns
7
 
Energy Weapons
7
 
Explosives
22
 
Lockpick
7
 
Medicine
25
 
Melee Weapons
25
 
Repair
40
 
Science
25
 
Small Guns
9
 
Sneak
9
 
Speech
40
 
Unarmed
7
 
Level 1
ST 10 PE 1 EN 1 CH 10 IN 10 AG 2 LK 6
Explosives, Repair, and Speech
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