Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
100
 
Big Guns
88
 
Energy Weapons
92
 
Explosives
92
 
Lockpick
93
 
Medicine
84
 
Melee Weapons
92
 
Repair
84
 
Science
86
 
Small Guns
93
 
Sneak
93
 
Speech
90
 
Unarmed
90
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (3)
Entomologist
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training
Lady Killer/Black Widow
Life Giver
Light Step
Mister Sandman
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 4 PE 6 EN 7 CH 2 IN 9 AG 6 LK 6
Small Guns, Lockpick, and Sneak
Wired Reflexes
Rad Regeneration
Power Armor Training
Pitt Fighter
Hematophage
Booster Shot
Barkskin
Auto Expert
Ant Might
Level 2
Sneak +8 (40), Small Guns +8 (40), Barter +1 (10), Science +2 (25)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Energy Weapons +3 (30), Lockpick +8 (50), Unarmed +1 (30), Speech +1 (20), Explosives +3 (30), Science +3 (40), Big Guns +1 (30)
Intense Training (ST)
Level 4
Energy Weapons +10 (40), Explosives +2 (32), Melee Weapons +3 (30), Medicine +5 (40)
Comprehension
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (66)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
Level 5
Repair +2 (37), Explosives +18 (50)
Entomologist
Level 6
Repair +13 (50), Science +7 (47)
Toughness
Level 7
Energy Weapons +10 (50), Unarmed +7 (37), Science +3 (50)
Gunslinger
Level 8
Unarmed +3 (40), Melee Weapons +17 (47)
Commando
Level 9
Unarmed +10 (50), Speech +5 (25), Barter +2 (22), Melee Weapons +3 (50)
Strong Back
Level 10
Sneak +10 (60), Energy Weapons +10 (60)
Finesse
Level 11
Barter +3 (25), Science +10 (60), Medicine +7 (47)
Mister Sandman
Level 12
Speech +8 (33), Barter +9 (34), Medicine +3 (50)
Sniper
Level 13
Speech +4 (37), Explosives +10 (60), Barter +6 (40)
Robotics Expert
Level 14
Lockpick +7 (57), Speech +3 (40), Repair +10 (60)
Pyromaniac
Level 15
Small Guns +7 (57), Lockpick +3 (60), Medicine +10 (60)
Cyborg
Level 16
Small Guns +3 (60), Unarmed +10 (60), Speech +7 (47)
Action Boy/Girl
Level 17
Speech +3 (50), Barter +10 (50), Melee Weapons +7 (57)
Better Criticals
Level 18
Speech +10 (60), Barter +7 (57), Melee Weapons +3 (60)
Concentrated Fire
Level 19
Sneak +5 (65), Small Guns +2 (62), Unarmed +10 (70), Barter +3 (60)
Paralyzing Palm
Level 20
Small Guns +3 (65), Lockpick +2 (62), Repair +5 (65), Explosives +5 (65), Science +5 (65)
Grim Reaper's Sprint
Level 21
Lockpick +3 (65), Speech +5 (65), Barter +5 (65), Science +2 (67), Melee Weapons +5 (65)
Silent Running
Level 22
Lockpick +5 (70), Explosives +5 (70), Science +3 (70), Medicine +7 (67)
Quantum Chemist
Level 23
Small Guns +2 (67), Repair +5 (70), Barter +5 (70), Melee Weapons +5 (70), Medicine +3 (70)
Life Giver
Level 24
Small Guns +3 (70), Energy Weapons +5 (75), Lockpick +2 (72), Explosives +5 (75), Barter +5 (75)
Light Step
Level 25
Lockpick +3 (75), Repair +5 (75), Science +2 (72), Melee Weapons +5 (75), Medicine +5 (75)
Demolition Expert
Level 26
Small Guns +5 (75), Energy Weapons +1 (76), Lockpick +1 (76), Unarmed +4 (74), Repair +1 (76), Explosives +1 (76), Barter +1 (76), Science +4 (76), Melee Weapons +1 (76), Medicine +1 (76)
Demolition Expert
Level 27
Sneak +2 (77), Small Guns +2 (77), Energy Weapons +2 (78), Lockpick +1 (77), Unarmed +3 (77), Speech +2 (67), Repair +1 (77), Explosives +2 (78), Barter +2 (78), Science +1 (77), Melee Weapons +1 (77), Medicine +1 (77)
Demolition Expert
Level 28
Sneak +2 (79), Small Guns +2 (79), Energy Weapons +1 (79), Lockpick +2 (79), Unarmed +1 (78), Speech +2 (69), Repair +2 (79), Explosives +1 (79), Barter +1 (79), Science +2 (79), Melee Weapons +2 (79), Medicine +2 (79)
Adamantium Skeleton
Level 29
Sneak +1 (80), Small Guns +1 (80), Energy Weapons +2 (81), Lockpick +2 (81), Unarmed +2 (80), Speech +1 (70), Repair +2 (81), Explosives +2 (81), Barter +2 (81), Science +1 (80), Melee Weapons +2 (81), Medicine +2 (81)
Ninja
Level 30
Sneak +3 (91), Small Guns +3 (91), Energy Weapons +1 (90), Lockpick +2 (91), Unarmed +2 (88), Speech +2 (88), Repair +1 (84), Explosives +1 (90), Barter +1 (98), Science +2 (84), Melee Weapons +1 (90), Medicine +1 (84)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (86)
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