Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
83
 
Big Guns
83
 
Energy Weapons
83
 
Explosives
85
 
Lockpick
88
 
Medicine
84
 
Melee Weapons
92
 
Repair
84
 
Science
87
 
Small Guns
88
 
Sneak
90
 
Speech
84
 
Unarmed
87
 
Action Boy/Girl
Almost Perfect
Animal Friend
Ant Sight
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Covert Ops
Cyborg
Demolition Expert (3)
Entomologist
Finesse
Grim Reaper's Sprint
Gun Nut
Iron Fist (3)
Lady Killer/Black Widow
Lawbringer
Ninja
Paralyzing Palm
Pitt Fighter
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 6 IN 7 AG 6 LK 6
Small Guns, Science, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +7 (39), Lockpick +10 (40)
Lady Killer/Black Widow
Rad Regeneration
Level 3
Sneak +4 (21), Small Guns +1 (45), Lockpick +5 (45), Repair +1 (25), Science +6 (40)
Gun Nut
Level 4
Sneak +7 (28), Lockpick +5 (50), Repair +5 (30)
Entomologist
Level 5
Sneak +7 (35), Small Guns +5 (50), Explosives +5 (20)
Comprehension
Level 6
Sneak +7 (42), Repair +5 (35), Explosives +5 (25)
Toughness
Level 7
Sneak +8 (50), Science +3 (43), Medicine +6 (35)
Iron Fist
Level 8
Repair +5 (40), Science +7 (50), Medicine +5 (40)
Commando
Level 9
Unarmed +5 (20), Melee Weapons +7 (22), Medicine +5 (45)
Strong Back
Level 10
Unarmed +9 (29), Melee Weapons +3 (25), Medicine +5 (50)
Finesse
Level 11
Unarmed +7 (36), Explosives +5 (30), Melee Weapons +5 (30)
Animal Friend
Level 12
Unarmed +9 (45), Melee Weapons +8 (38)
Silent Running
Ant Sight
Wired Reflexes
Level 13
Unarmed +5 (50), Explosives +5 (37), Melee Weapons +7 (45)
Sniper
Bobblehead (Science)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Level 14
Explosives +12 (49), Melee Weapons +5 (50)
Cyborg
Level 15
Speech +6 (23), Repair +10 (50), Explosives +1 (50)
Robotics Expert
Level 16
Energy Weapons +3 (30), Speech +7 (30), Barter +3 (20), Big Guns +4 (19)
Better Criticals
Level 17
Energy Weapons +5 (35), Speech +5 (35), Barter +5 (25), Big Guns +2 (21)
Action Boy/Girl
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Pugilism Illustrated => Unarmed +2 (62)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Level 18
Barter +8 (43), Big Guns +9 (40)
Paralyzing Palm
Level 19
Energy Weapons +5 (50), Speech +5 (50), Barter +2 (45), Big Guns +5 (45)
Pyromaniac
Grognak the Barbarian => Melee Weapons +2 (62)
Grognak the Barbarian => Melee Weapons +2 (64)
Grognak the Barbarian => Melee Weapons +2 (66)
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Level 20
Energy Weapons +2 (52), Speech +5 (55), Barter +5 (50), Big Guns +5 (50)
Grim Reaper's Sprint
Level 21
Energy Weapons +3 (55), Speech +4 (59), Barter +5 (55), Big Guns +5 (55)
Ninja
Level 22
Energy Weapons +5 (60), Speech +2 (61), Barter +5 (60), Big Guns +5 (60)
Puppies!
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Level 23
Small Guns +5 (65), Lockpick +7 (69), Repair +5 (65)
Quantum Chemist
Level 24
Energy Weapons +2 (62), Lockpick +1 (70), Speech +4 (65), Explosives +5 (65), Medicine +5 (65)
Iron Fist
Level 25
Small Guns +4 (69), Energy Weapons +3 (65), Barter +5 (65), Big Guns +5 (65)
Iron Fist
Level 26
Small Guns +1 (70), Lockpick +1 (71), Repair +5 (70), Science +5 (75), Medicine +5 (70)
Demolition Expert
Level 27
Energy Weapons +5 (70), Speech +5 (70), Explosives +5 (70), Barter +2 (67)
Demolition Expert
Level 28
Lockpick +4 (75), Repair +5 (75), Barter +3 (70), Big Guns +5 (70)
Demolition Expert
Level 29
Small Guns +5 (75), Energy Weapons +2 (72), Unarmed +5 (75), Explosives +5 (75)
Lawbringer
Level 30
Energy Weapons +1 (81), Speech +4 (82), Repair +1 (82), Barter +3 (81), Science +1 (82), Medicine +6 (82), Big Guns +1 (81)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Covert Ops
Barkskin
Pitt Fighter
Booster Shot
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