Strength
5
 
Perception
10
 
Endurance
5
 
Charisma
2
 
Intelligence
3
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
13
 
Barter
9
 
Big Guns
15
 
Energy Weapons
40
 
Explosives
25
 
Lockpick
25
 
Medicine
11
 
Melee Weapons
15
 
Repair
11
 
Science
11
 
Small Guns
40
 
Sneak
40
 
Speech
9
 
Unarmed
15
 
Level 1
ST 5 PE 10 EN 5 CH 1 IN 3 AG 10 LK 6
Energy Weapons, Small Guns, and Sneak
Bobblehead (Charisma)
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