Strength
5
 
Perception
9
 
Endurance
8
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
1
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
5
 
Big Guns
19
 
Energy Weapons
21
 
Explosives
36
 
Lockpick
36
 
Medicine
21
 
Melee Weapons
13
 
Repair
36
 
Science
21
 
Small Guns
17
 
Sneak
17
 
Speech
5
 
Unarmed
19
 
Level 1
ST 5 PE 9 EN 8 CH 1 IN 9 AG 7 LK 1
Explosives, Lockpick, and Repair
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