Level 1
ST 6 PE 6 EN 4 CH 2 IN 8 AG 8 LK 6
Melee Weapons, Science, and Sneak
Level 2
Small Guns +4 (25), Lockpick +3 (20), Repair +5 (26), Explosives +3 (20), Barter +1 (10), Big Guns +2 (15)
Swift Learner
Bobblehead (Strength)
Bobblehead (Speech)
Bobblehead (Medicine)
Rad Regeneration
Level 3
Repair +4 (30), Science +4 (40), Melee Weapons +6 (40), Medicine +4 (35)
Swift Learner
Level 4
Sneak +4 (40), Speech +1 (20), Explosives +8 (28), Science +5 (45)
Comprehension
Duck and Cover! => Explosives +2 (30)
Pugilism Illustrated => Unarmed +2 (15)
Tumblers Today => Lockpick +2 (22)
Level 5
Small Guns +5 (30), Lockpick +3 (25), Repair +5 (35), Science +5 (50)
Educated
Hematophage
Lying, Congressional Style => Speech +2 (22)
Tales of a Junktown Jerky Vendor => Barter +2 (12)
Level 6
Sneak +5 (45), Small Guns +5 (35), Speech +1 (23), Repair +5 (40), Melee Weapons +5 (45)
Intense Training (EN)
Level 7
Sneak +5 (50), Small Guns +5 (40), Repair +5 (45), Barter +1 (13), Melee Weapons +5 (50)
Swift Learner
D.C. Journal of Internal Medicine => Medicine +2 (37)
Pugilism Illustrated => Unarmed +2 (19)
Pugilism Illustrated => Unarmed +2 (21)
Level 8
Sneak +10 (60), Small Guns +3 (43), Lockpick +5 (30), Medicine +3 (40)
Strong Back
Pugilism Illustrated => Unarmed +2 (23)
Level 9
Sneak +5 (65), Lockpick +11 (41), Melee Weapons +5 (55)
Toughness
Big Book of Science => Science +2 (52)
Lying, Congressional Style => Speech +2 (25)
Tumblers Today => Lockpick +2 (43)
Guns and Bullets => Small Guns +2 (45)
Lying, Congressional Style => Speech +2 (27)
Nikola Tesla and You => Energy Weapons +2 (19)
Level 10
Small Guns +5 (50), Lockpick +7 (50), Speech +3 (30), Repair +5 (50), Science +1 (53)
Mister Sandman
Lying, Congressional Style => Speech +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (15)
Big Book of Science => Science +2 (55)
Pugilism Illustrated => Unarmed +2 (25)
Nikola Tesla and You => Energy Weapons +2 (21)
Level 11
Sneak +5 (70), Small Guns +5 (55), Speech +1 (33), Repair +5 (55), Melee Weapons +5 (60)
Finesse
Lying, Congressional Style => Speech +2 (35)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Nikola Tesla and You => Energy Weapons +2 (23)
Big Book of Science => Science +2 (61)
Level 12
Sneak +3 (85), Small Guns +5 (60), Lockpick +5 (55), Repair +1 (56), Science +4 (65), Medicine +3 (45)
Silent Running
Lying, Congressional Style => Speech +2 (37)
Wired Reflexes
Level 13
Small Guns +5 (65), Lockpick +1 (56), Repair +4 (60), Science +4 (69), Melee Weapons +5 (65), Medicine +2 (47)
Sniper
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Tumblers Today => Lockpick +2 (58)
Guns and Bullets => Small Guns +2 (67)
Pugilism Illustrated => Unarmed +2 (27)
Tumblers Today => Lockpick +2 (60)
Ant Might
Level 14
Small Guns +3 (70), Lockpick +5 (65), Speech +3 (40), Repair +5 (65), Melee Weapons +3 (70), Medicine +2 (49)
Cannibal
Duck and Cover! => Explosives +2 (32)
Lying, Congressional Style => Speech +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Bobblehead (Repair)
Nikola Tesla and You => Energy Weapons +2 (25)
Lying, Congressional Style => Speech +2 (44)
Level 15
Small Guns +5 (75), Lockpick +10 (75), Speech +1 (45), Melee Weapons +5 (75)
Light Step
Tumblers Today => Lockpick +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (51)
Level 16
Lockpick +3 (80), Speech +5 (50), Repair +5 (80), Explosives +3 (35), Science +5 (74)
Commando
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Grognak the Barbarian => Melee Weapons +2 (77)
Bobblehead (Sneak)
Pugilism Illustrated => Unarmed +2 (29)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Level 17
Lockpick +5 (85), Repair +10 (90), Melee Weapons +3 (80), Medicine +3 (54)
Better Criticals
Dean's Electronics => Repair +2 (92)
Big Book of Science => Science +2 (76)
Bobblehead (Lockpick)
Dean's Electronics => Repair +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
D.C. Journal of Internal Medicine => Medicine +2 (56)
Big Book of Science => Science +2 (78)
Dean's Electronics => Repair +2 (96)
Duck and Cover! => Explosives +2 (37)
Guns and Bullets => Small Guns +2 (77)
Tumblers Today => Lockpick +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (21)
Bobblehead (Agility)
Big Book of Science => Science +2 (80)
Level 18
Speech +4 (54), Repair +1 (97), Explosives +2 (39), Barter +3 (24), Melee Weapons +4 (84), Medicine +7 (63)
Action Boy/Girl
Bobblehead (Luck)
Bobblehead (Melee Weapons)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (42)
Duck and Cover! => Explosives +2 (44)
Tumblers Today => Lockpick +2 (100)
Nikola Tesla and You => Energy Weapons +2 (28)
Bobblehead (Small Guns)
Duck and Cover! => Explosives +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Bobblehead (Intelligence)
Level 19
Energy Weapons +5 (33), Speech +5 (60), Explosives +4 (50), Science +1 (84), Melee Weapons +1 (96), Medicine +3 (69), Big Guns +3 (25)
Nerd Rage!
Nikola Tesla and You => Energy Weapons +2 (35)
Bobblehead (Science)
Bobblehead (Endurance)
Bobblehead (Explosives)
Grognak the Barbarian => Melee Weapons +2 (98)
Duck and Cover! => Explosives +2 (62)
Guns and Bullets => Small Guns +2 (92)
Nikola Tesla and You => Energy Weapons +2 (37)
Level 20
Energy Weapons +1 (38), Speech +5 (65), Explosives +6 (68), Medicine +10 (79)
Grim Reaper's Sprint
Lying, Congressional Style => Speech +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (81)
Lying, Congressional Style => Speech +2 (69)
Nikola Tesla and You => Energy Weapons +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
Level 21
Speech +11 (80), Barter +1 (26), Medicine +9 (90), Big Guns +1 (30)
Pyromaniac
Bobblehead (Barter)
Nikola Tesla and You => Energy Weapons +2 (42)
Auto Expert
Pitt Fighter
Level 22
Energy Weapons +1 (43), Speech +14 (94), Explosives +2 (70), Barter +4 (40), Big Guns +1 (31)
Ninja
Booster Shot
Pugilism Illustrated => Unarmed +2 (34)
Level 23
Small Guns +2 (94), Energy Weapons +12 (65), Speech +2 (96), Explosives +5 (75), Big Guns +1 (32)
Cyborg
Grognak the Barbarian => Melee Weapons +2 (100)
Level 24
Small Guns +2 (96), Energy Weapons +5 (70), Explosives +5 (80), Barter +10 (50)
Concentrated Fire
Level 25
Unarmed +1 (35), Explosives +5 (85), Barter +3 (53), Big Guns +13 (45)
Mysterious Stranger
Pugilism Illustrated => Unarmed +2 (37)
Bobblehead (Perception)
Power Armor Training
Guns and Bullets => Small Guns +2 (98)
Bobblehead (Big Guns)
Guns and Bullets => Small Guns +2 (100)
Duck and Cover! => Explosives +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
Level 26
Energy Weapons +8 (80), Explosives +7 (96), Barter +2 (55), Big Guns +5 (60)
Chemist