Strength
10
 
Perception
5
 
Endurance
7
 
Charisma
4
 
Intelligence
5
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
11
 
Big Guns
17
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
13
 
Melee Weapons
23
 
Repair
13
 
Science
28
 
Small Guns
19
 
Sneak
19
 
Speech
11
 
Unarmed
32
 
Level 1
ST 10 PE 5 EN 7 CH 4 IN 5 AG 8 LK 1
Science, Unarmed, and Lockpick
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