Strength
6
 
Perception
9
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
8
 
Luck
7
 
Action Points
106
 
Carry Weight
260
 
Critical Chance
12%
 
Dmg Resist
20%
 
Hit Points
390
 
Melee Damage
3.0
 
Skill Points
22
 
Barter
26
 
Big Guns
26
 
Energy Weapons
100
 
Explosives
75
 
Lockpick
100
 
Medicine
60
 
Melee Weapons
80
 
Repair
70
 
Science
80
 
Small Guns
65
 
Sneak
80
 
Speech
50
 
Unarmed
80
 
Action Boy/Girl
Ant Sight
Better Criticals
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Impartial Mediation
Intense Training
Lady Killer/Black Widow
Mister Sandman
Silent Running
Sniper
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 4 PE 7 EN 4 CH 4 IN 8 AG 7 LK 6
Small Guns, Sneak, Lockpick
Level 2
Small Guns +1 (35), Energy Weapons +1 (20), Lockpick +6 (40), Speech +7 (20), Sneak +1 (35), Repair +2 (23)
Lady Killer/Black Widow
Level 3
Lockpick +5 (45), Repair +1 (24), Explosives +1 (20), Science +4 (25), Melee Weapons +7 (22)
Intense Training (ST)
Level 4
Small Guns +5 (40), Lockpick +5 (50), Sneak +5 (40), Repair +1 (25), Melee Weapons +2 (24)
Comprehension
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Science)
Level 5
Small Guns +2 (55), Energy Weapons +2 (35), Lockpick +1 (64), Speech +2 (35), Sneak +2 (55), Repair +2 (40), Explosives +2 (35), Melee Weapons +3 (40), Medicine +3 (37)
Educated
Ant Sight
Covert Ops
Wired Reflexes
Level 6
Small Guns +2 (60), Energy Weapons +3 (40), Lockpick +1 (70), Speech +5 (40), Sneak +5 (60), Explosives +3 (40), Medicine +3 (40)
Toughness
Level 7
Energy Weapons +3 (43), Lockpick +5 (75), Repair +5 (45), Science +4 (45), Medicine +5 (45)
Child at Heart
Level 8
Energy Weapons +2 (45), Unarmed +4 (30), Repair +1 (46), Explosives +5 (45), Science +5 (50), Medicine +5 (50)
Impartial Mediation
Level 9
Energy Weapons +5 (50), Lockpick +5 (80), Repair +2 (48), Explosives +5 (50), Melee Weapons +5 (45)
Commando
Level 10
Energy Weapons +5 (55), Lockpick +5 (85), Unarmed +2 (32), Explosives +5 (55), Melee Weapons +5 (50)
Finesse
Level 11
Energy Weapons +5 (60), Repair +2 (50), Explosives +5 (60), Science +5 (55), Medicine +5 (55)
Mister Sandman
Level 12
Energy Weapons +5 (65), Lockpick +5 (90), Unarmed +7 (39), Explosives +5 (65)
Silent Running
Level 13
Energy Weapons +5 (70), Unarmed +7 (46), Science +5 (60), Medicine +5 (60)
Sniper
Level 14
Small Guns +5 (65), Energy Weapons +5 (85), Unarmed +2 (48), Speech +5 (45), Explosives +5 (70)
Cyborg
Level 15
Energy Weapons +5 (90), Unarmed +7 (55), Repair +5 (55), Melee Weapons +5 (55)
Strong Back
Level 16
Energy Weapons +5 (95), Lockpick +5 (95), Speech +5 (50), Repair +2 (57), Explosives +5 (75)
Action Boy/Girl
Level 17
Unarmed +10 (65), Repair +2 (59), Melee Weapons +10 (65)
Better Criticals
Level 18
Energy Weapons +5 (100), Unarmed +5 (70), Sneak +5 (75), Repair +2 (61), Melee Weapons +5 (70)
Concentrated Fire
Level 19
Lockpick +5 (100), Unarmed +5 (75), Repair +2 (63), Science +5 (80), Melee Weapons +5 (75)
Tag! (Science)
Level 20
Unarmed +5 (80), Sneak +5 (80), Repair +7 (70), Melee Weapons +5 (80)
Grim Reaper's Sprint
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