Level 1
ST 8 PE 4 EN 8 CH 1 IN 7 AG 6 LK 6
Medicine, Explosives, and Melee Weapons
Grognak the Barbarian => Melee Weapons +1 (37)
Ant Sight
Level 2
Lockpick +10 (25), Repair +1 (20), Science +6 (25)
Little Leaguer
Chinese Army: Special Ops Training Manual => Sneak +1 (18)
Barkskin
Level 3
Sneak +2 (20), Energy Weapons +1 (16), Lockpick +5 (30), Repair +5 (25), Melee Weapons +3 (50), Medicine +1 (35)
Little Leaguer
Covert Ops
Level 4
Sneak +5 (25), Energy Weapons +4 (20), Lockpick +7 (40), Science +1 (29)
Educated
Pitt Fighter
Level 5
Sneak +5 (30), Lockpick +5 (45), Repair +5 (30), Medicine +5 (40)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)
Chinese Army: Special Ops Training Manual => Sneak +2 (36)
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
Chinese Army: Special Ops Training Manual => Sneak +2 (40)
Nikola Tesla and You => Energy Weapons +2 (22)
Nikola Tesla and You => Energy Weapons +2 (24)
Nikola Tesla and You => Energy Weapons +2 (26)
Nikola Tesla and You => Energy Weapons +2 (28)
Nikola Tesla and You => Energy Weapons +2 (30)
Level 6
Lockpick +5 (50), Speech +4 (11), Repair +5 (35), Explosives +5 (45), Science +1 (30)
Toughness
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Hematophage
Level 7
Repair +5 (40), Explosives +5 (50), Medicine +10 (50)
Demolition Expert
Booster Shot
Level 8
Repair +10 (50), Science +10 (40)
Strong Back
Level 9
Science +10 (50), Melee Weapons +10 (60)
Demolition Expert
Level 10
Lockpick +10 (60), Repair +10 (60)
Finesse
Level 11
Lockpick +10 (70), Melee Weapons +10 (70)
Demolition Expert
Level 12
Lockpick +5 (75), Explosives +10 (60), Melee Weapons +5 (75)
Pyromaniac
Level 13
Repair +5 (65), Explosives +5 (65), Melee Weapons +5 (80), Medicine +5 (55)
Fast Metabolism
Level 14
Sneak +5 (55), Repair +5 (70), Explosives +5 (70), Melee Weapons +5 (85)
Life Giver
Level 15
Sneak +5 (60), Science +10 (60), Medicine +5 (60)
Cyborg
Level 16
Sneak +4 (64), Explosives +5 (75), Science +5 (65), Melee Weapons +1 (86), Medicine +5 (65)
Action Boy/Girl
Level 17
Sneak +10 (84), Science +5 (70), Medicine +5 (70)
Silent Running
Level 18
Lockpick +2 (79), Repair +5 (75), Explosives +3 (80), Science +5 (75), Medicine +5 (75)
Intense Training (PE)
Level 19
Repair +7 (82), Science +7 (82), Medicine +6 (81)
Better Criticals
Level 20
Energy Weapons +18 (60), Lockpick +1 (80), Medicine +1 (82)
Ninja
Level 21
Energy Weapons +20 (80)
Grim Reaper's Sprint
Level 22
Speech +20 (31)
Quantum Chemist
Level 23
Speech +20 (51)
Explorer
Level 24
Small Guns +1 (21), Speech +19 (70)
Light Step
Level 25
Small Guns +19 (40), Big Guns +1 (37)
Tag! (Big Guns)
Level 26
Small Guns +20 (60)
Warmonger (Big Guns)
Level 27
Small Guns +20 (80)
Commando (Big Guns)
Level 28
Big Guns +20 (72)
Size Matters (Big Guns)
Level 29
Unarmed +8 (29), Big Guns +12 (84)
Lawbringer (Big Guns)
Level 30
Unarmed +20 (53)
Almost Perfect (Big Guns)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Pugilism Illustrated => Unarmed +2 (67)
Pugilism Illustrated => Unarmed +2 (69)
Pugilism Illustrated => Unarmed +2 (71)
Pugilism Illustrated => Unarmed +2 (73)
Pugilism Illustrated => Unarmed +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Pugilism Illustrated => Unarmed +2 (83)
Pugilism Illustrated => Unarmed +2 (85)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Paradise Lost => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (41)
Tales of a Junktown Jerky Vendor => Barter +2 (43)
Tales of a Junktown Jerky Vendor => Barter +2 (45)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
Tales of a Junktown Jerky Vendor => Barter +2 (49)
Tales of a Junktown Jerky Vendor => Barter +2 (51)
Tales of a Junktown Jerky Vendor => Barter +2 (53)
Tales of a Junktown Jerky Vendor => Barter +2 (55)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (59)
Tales of a Junktown Jerky Vendor => Barter +2 (61)
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Tales of a Junktown Jerky Vendor => Barter +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (83)
Tales of a Junktown Jerky Vendor => Barter +2 (85)
Power Armor Training
Wired Reflexes