Strength
2
 
Perception
10
 
Endurance
4
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
170
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
14
 
Big Guns
12
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
24
 
Medicine
39
 
Melee Weapons
8
 
Repair
39
 
Science
24
 
Small Guns
31
 
Sneak
16
 
Speech
14
 
Unarmed
12
 
Level 1
ST 2 PE 10 EN 4 CH 5 IN 10 AG 6 LK 3
Small Guns, Medicine, and Repair
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