Strength
6
 
Perception
8
 
Endurance
7
 
Charisma
2
 
Intelligence
9
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
4%
 
Dmg Resist
18%
 
Hit Points
300
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
26
 
Big Guns
31
 
Energy Weapons
50
 
Explosives
32
 
Lockpick
55
 
Medicine
80
 
Melee Weapons
50
 
Repair
80
 
Science
83
 
Small Guns
29
 
Sneak
33
 
Speech
23
 
Unarmed
30
 
Ant Sight
Auto Expert
Barkskin
Booster Shot
Comprehension
Covert Ops
Daddy's Boy/Girl (3)
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Thief
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 7 EN 7 CH 2 IN 9 AG 5 LK 4
Science, Medicine, and Repair
Ant Sight
Barkskin
Covert Ops
Wired Reflexes
Superior Defender
Pitt Fighter
Power Armor Training
Rad Regeneration
Dream Crusher
Booster Shot
Xenotech Expert
Hematophage
Ghoul Ecology
Punga Power!
Auto Expert
Big Book of Science => Science +1 (41)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (19)
Tumblers Today => Lockpick +1 (24)
Paradise Lost => Speech +1 (9)
Bobblehead (Science)
Nikola Tesla and You => Energy Weapons +1 (21)
D.C. Journal of Internal Medicine => Medicine +1 (38)
Level 2
Repair +8 (45), Science +9 (65), Medicine +2 (45)
Daddy's Boy/Girl
Level 3
Repair +10 (55), Science +5 (75), Medicine +4 (54)
Daddy's Boy/Girl
Level 4
Repair +5 (60), Melee Weapons +8 (24), Medicine +6 (60)
Comprehension
Big Book of Science => Science +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (16)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Dean's Electronics => Repair +2 (62)
Duck and Cover! => Explosives +2 (22)
Grognak the Barbarian => Melee Weapons +2 (26)
Guns and Bullets => Small Guns +2 (19)
Lying, Congressional Style => Speech +2 (11)
Nikola Tesla and You => Energy Weapons +2 (23)
Pugilism Illustrated => Unarmed +2 (20)
Tales of a Junktown Jerky Vendor => Barter +2 (10)
Tumblers Today => Lockpick +2 (26)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (21)
Bobblehead (Medicine)
Bobblehead (Repair)
Level 5
Repair +3 (75), Melee Weapons +13 (39), Medicine +3 (80)
Daddy's Boy/Girl
Bobblehead (Melee Weapons)
Bobblehead (Energy Weapons)
Level 6
Energy Weapons +17 (50), Lockpick +1 (27), Melee Weapons +1 (50)
Toughness
Bobblehead (Unarmed)
Bobblehead (Lockpick)
Bobblehead (Speech)
Lying, Congressional Style => Speech +2 (23)
Tales of a Junktown Jerky Vendor => Barter +2 (12)
Tales of a Junktown Jerky Vendor => Barter +2 (14)
Level 7
Lockpick +13 (55), Repair +5 (80), Science +1 (83)
Thief
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Barter)
Chinese Army: Special Ops Training Manual => Sneak +2 (33)
Tales of a Junktown Jerky Vendor => Barter +2 (26)
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