Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
0%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
62
 
Big Guns
48
 
Energy Weapons
100
 
Explosives
50
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
52
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
78
 
Speech
58
 
Unarmed
48
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Better Criticals
Bloody Mess
Chemist
Child at Heart
Commando
Comprehension
Concentrated Fire
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Lady Killer/Black Widow
Light Step
Mysterious Stranger
Nerves of Steel
Party Boy/Girl
Power Armor Training
Puppies!
Quantum Chemist
Rad Regeneration
Silent Running
Sniper
Strong Back
Tag!
Thief (3)
Level 1
ST 5 PE 5 EN 7 CH 5 IN 5 AG 7 LK 6
Energy Weapons, Science, and Small Guns
Ant Sight
Power Armor Training
Rad Regeneration
Level 2
Repair +15 (30)
Thief
Level 3
Small Guns +5 (39), Energy Weapons +5 (37), Science +5 (35)
Thief
Level 4
Small Guns +1 (40), Repair +5 (35), Science +5 (40), Medicine +4 (19)
Educated
Level 5
Sneak +1 (30), Lockpick +3 (30), Repair +5 (40), Medicine +9 (28)
Comprehension
Level 6
Small Guns +5 (45), Energy Weapons +8 (45), Science +5 (45)
Bloody Mess
Level 7
Small Guns +3 (48), Energy Weapons +3 (48), Repair +10 (50), Medicine +2 (30)
Gunslinger
Level 8
Small Guns +2 (50), Energy Weapons +2 (50), Medicine +14 (44)
Commando
Level 9
Sneak +5 (40), Lockpick +5 (40), Science +5 (50), Medicine +2 (46), Big Guns +1 (20)
Thief
Level 10
Small Guns +5 (55), Energy Weapons +5 (55), Science +5 (55), Medicine +3 (49)
Mysterious Stranger
Level 11
Small Guns +5 (60), Energy Weapons +5 (60), Repair +2 (52), Science +5 (60), Medicine +1 (50)
Strong Back
Level 12
Sneak +10 (50), Repair +3 (55), Medicine +5 (55)
Sniper
Level 13
Lockpick +8 (48), Repair +5 (60), Medicine +5 (60)
Finesse
Level 14
Small Guns +5 (65), Energy Weapons +5 (65), Lockpick +8 (56)
Light Step
Level 15
Lockpick +4 (60), Repair +4 (64), Barter +10 (25)
Child at Heart
Level 16
Small Guns +5 (70), Energy Weapons +5 (70), Speech +5 (20), Repair +2 (66), Barter +1 (26)
Better Criticals
Level 17
Small Guns +4 (74), Energy Weapons +4 (74), Barter +4 (30), Medicine +6 (66)
Action Boy/Girl
Level 18
Small Guns +4 (78), Energy Weapons +4 (78), Repair +4 (70), Science +2 (62), Medicine +4 (70)
Concentrated Fire
Level 19
Small Guns +2 (80), Energy Weapons +2 (80), Lockpick +6 (81), Science +8 (70)
Tag! (Lockpick)
Level 20
Small Guns +4 (84), Energy Weapons +5 (85), Barter +5 (35), Medicine +4 (74)
Grim Reaper's Sprint (Lockpick)
Level 21
Small Guns +6 (90), Energy Weapons +5 (90), Lockpick +3 (84), Repair +4 (74)
Fast Metabolism (Lockpick)
Level 22
Repair +6 (80), Explosives +1 (18), Barter +5 (40), Medicine +6 (80)
Quantum Chemist (Lockpick)
Level 23
Small Guns +4 (94), Energy Weapons +4 (94), Science +10 (80)
Puppies! (Lockpick)
Level 24
Repair +9 (89), Medicine +9 (89)
Adamantium Skeleton (Lockpick)
Level 25
Small Guns +6 (100), Energy Weapons +6 (100), Lockpick +4 (88), Repair +1 (90), Medicine +1 (90)
Lady Killer/Black Widow (Lockpick)
Level 26
Repair +6 (96), Science +6 (86), Medicine +6 (96)
Nerves of Steel (Lockpick)
Level 27
Repair +4 (100), Melee Weapons +10 (25), Medicine +4 (100)
Silent Running (Lockpick)
Level 28
Explosives +12 (30), Big Guns +6 (26)
Chemist (Lockpick)
Level 29
Unarmed +1 (20), Speech +10 (30), Melee Weapons +3 (28), Big Guns +4 (30)
Party Boy/Girl (Lockpick)
Level 30
Unarmed +10 (36), Speech +6 (46), Melee Weapons +2 (40)
Almost Perfect (Lockpick)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
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