Strength
6
 
Perception
9
 
Endurance
2
 
Charisma
8
 
Intelligence
8
 
Agility
5
 
Luck
2
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
19
 
Big Guns
7
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
19
 
Melee Weapons
15
 
Repair
34
 
Science
19
 
Small Guns
13
 
Sneak
13
 
Speech
34
 
Unarmed
7
 
Level 1
ST 6 PE 9 EN 2 CH 8 IN 8 AG 5 LK 2
Speech, Lockpick, and Repair
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