Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
240
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
100
 
Big Guns
35
 
Energy Weapons
37
 
Explosives
100
 
Lockpick
67
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
44
 
Action Boy/Girl
Almost Perfect
Animal Friend (2)
Chem Resistant
Commando
Fast Metabolism
Fortune Finder
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Intense Training
Karmic Rebalance
Lawbringer
Life Giver
Little Leaguer
Master Trader
Mister Sandman
No Weaknesses
Power Armor Training
Puppies!
Rad Absorption
Rad Tolerance
Scoundrel (2)
Silent Running
Solar Powered
Superior Defender
Swift Learner
Level 1
ST 2 PE 10 EN 6 CH 7 IN 8 AG 5 LK 2
Barter, Medicine, and Small Guns
Level 2
Sneak +10 (23), Small Guns +1 (34), Barter +5 (37), Medicine +2 (36)
Gun Nut
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Small Guns +9 (61), Barter +10 (60)
Gun Nut
Level 4
Small Guns +5 (66), Repair +10 (52), Science +4 (36)
Scoundrel
Level 5
Medicine +19 (68)
Scoundrel
Level 6
Sneak +15 (51), Small Guns +4 (70)
Gunslinger
Level 7
Barter +19 (89)
Gun Nut
Level 8
Small Guns +2 (77), Repair +2 (59), Barter +11 (100), Medicine +4 (72)
Commando
Level 9
Small Guns +2 (79), Repair +9 (68), Medicine +8 (80)
Swift Learner
Level 10
Small Guns +12 (91), Medicine +7 (87)
Animal Friend
Level 11
Sneak +9 (60), Small Guns +9 (100), Medicine +1 (88)
Mister Sandman
Level 12
Sneak +10 (80), Medicine +9 (97)
Silent Running
Level 13
Sneak +16 (96), Medicine +3 (100)
Fast Metabolism
Level 14
Sneak +4 (100), Explosives +15 (49)
Master Trader
Level 15
Explosives +19 (68)
Lawbringer
Level 16
Explosives +19 (87)
Action Boy/Girl
Level 17
Lockpick +6 (40), Explosives +13 (100)
Chem Resistant
Level 18
Repair +19 (89)
Intense Training (IN)
Level 19
Speech +9 (49), Repair +11 (100)
Life Giver
Level 20
Science +20 (58)
Grim Reaper's Sprint
Level 21
Speech +20 (69)
Animal Friend
Level 22
Speech +20 (89)
Puppies!
Level 23
Science +20 (78)
Solar Powered
Level 24
Unarmed +9 (38), Speech +11 (100)
No Weaknesses
Level 25
Melee Weapons +20 (45)
Karmic Rebalance
Level 26
Melee Weapons +20 (65)
Rad Tolerance
Level 27
Melee Weapons +20 (85)
Fortune Finder
Level 28
Lockpick +5 (46), Melee Weapons +15 (100)
Rad Absorption
Level 29
Science +20 (99)
Little Leaguer
Level 30
Lockpick +19 (67), Science +1 (100)
Almost Perfect
Power Armor Training
Superior Defender
Subverter, over 14 years ago:
Taking a skill perk at level 29 that boosts two skills that were already maxed. LOL. I nominate this for worst build ever.
Sindaras, over 14 years ago:
i agree
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