Strength
10
 
Perception
6
 
Endurance
10
 
Charisma
6
 
Intelligence
6
 
Agility
10
 
Luck
6
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
11%
 
Dmg Resist
25%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
40
 
Big Guns
100
 
Energy Weapons
40
 
Explosives
100
 
Lockpick
40
 
Medicine
100
 
Melee Weapons
100
 
Repair
65
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
40
 
Unarmed
63
 
Action Boy/Girl
Ant Might
Barkskin
Commando
Cyborg
Daddy's Boy/Girl (3)
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gun Nut
Hematophage
Intense Training
Lady Killer/Black Widow
Little Leaguer (3)
Night Person
Ninja
No Weaknesses
Nuclear Anomaly
Puppies!
Pyromaniac
Rad Absorption
Rad Tolerance
Scrounger
Silent Running
Size Matters
Tag!
Toughness
Level 1
ST 9 PE 3 EN 9 CH 1 IN 5 AG 8 LK 5
Melee Weapons, Small Guns, and Explosives
Ant Might
Hematophage
Barkskin
Bobblehead (Medicine)
Level 2
Sneak +6 (27), Small Guns +4 (40), Big Guns +5 (28)
Lady Killer/Black Widow
Level 3
Sneak +8 (35), Small Guns +3 (43), Explosives +4 (35)
Little Leaguer
Level 4
Sneak +7 (42), Small Guns +2 (45), Explosives +6 (41)
Educated
Level 5
Sneak +8 (50), Small Guns +5 (50), Explosives +5 (51)
Little Leaguer
Level 6
Sneak +4 (54), Small Guns +5 (55), Explosives +4 (55), Melee Weapons +5 (55)
Toughness
Level 7
Sneak +4 (60), Small Guns +4 (61), Explosives +5 (60), Melee Weapons +5 (60)
Intense Training (AG)
Level 8
Sneak +5 (65), Small Guns +4 (65), Explosives +4 (64), Melee Weapons +5 (65)
Scrounger
Level 9
Sneak +5 (70), Small Guns +5 (70), Explosives +3 (67), Melee Weapons +5 (70)
Size Matters
Level 10
Small Guns +5 (75), Explosives +8 (75), Melee Weapons +5 (75)
Finesse
Level 11
Sneak +8 (78), Small Guns +4 (79), Explosives +3 (78), Melee Weapons +3 (78)
Commando
Level 12
Sneak +5 (83), Small Guns +4 (83), Explosives +4 (82), Melee Weapons +5 (83)
Pyromaniac
Level 13
Small Guns +5 (88), Explosives +7 (89), Melee Weapons +6 (89)
Silent Running
Level 14
Sneak +4 (97), Small Guns +9 (97), Explosives +2 (96), Melee Weapons +3 (97)
Little Leaguer
Level 15
Sneak +3 (100), Explosives +4 (100), Melee Weapons +3 (100), Big Guns +8 (51)
Gun Nut
Level 16
Big Guns +18 (84)
Tag! (Big Guns)
Level 17
Medicine +2 (27), Big Guns +16 (100)
Action Boy/Girl (Big Guns)
Level 18
Medicine +18 (50)
Daddy's Boy/Girl (Big Guns)
Level 19
Medicine +18 (73)
Daddy's Boy/Girl (Big Guns)
Level 20
Medicine +18 (91)
Ninja (Big Guns)
Level 21
Science +9 (34), Medicine +9 (100)
Grim Reaper's Sprint (Big Guns)
Level 22
Science +18 (52)
Puppies! (Big Guns)
Level 23
Science +18 (75)
Daddy's Boy/Girl (Big Guns)
Level 24
Science +18 (93)
No Weaknesses (Big Guns)
Level 25
Repair +11 (31), Science +7 (100)
Night Person (Big Guns)
Level 26
Repair +18 (49)
Rad Tolerance (Big Guns)
Level 27
Unarmed +17 (40), Repair +1 (50)
Explorer (Big Guns)
Level 28
Lockpick +3 (18), Unarmed +10 (50), Speech +5 (20)
Rad Absorption (Big Guns)
Level 29
Lockpick +7 (25), Speech +1 (21), Barter +10 (25)
Cyborg (Big Guns)
Level 30
Energy Weapons +3 (28), Lockpick +3 (28), Unarmed +1 (51), Speech +7 (28), Repair +1 (51), Barter +3 (28)
Nuclear Anomaly (Big Guns)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Unarmed)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Dean's Electronics => Repair +1 (64)
Dean's Electronics => Repair +1 (65)
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