Level 1
ST 1 PE 8 EN 4 CH 1 IN 9 AG 9 LK 8
Speech, Barter, Melee Weapons
Bobblehead (Medicine)
Level 2
Energy Weapons +1 (23), Lockpick +1 (23), Unarmed +8 (24), Speech +1 (24), Explosives +1 (23), Big Guns +7 (23)
Intense Training (EN)
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Covert Ops
Level 3
Energy Weapons +2 (40), Speech +2 (39), Sneak +2 (39), Repair +2 (39), Explosives +1 (39), Barter +4 (40), Melee Weapons +3 (39), Big Guns +2 (40), Medicine +2 (39)
Intense Training (EN)
Level 4
Small Guns +1 (41), Energy Weapons +1 (41), Unarmed +2 (41), Speech +2 (41), Sneak +2 (41), Repair +2 (41), Explosives +2 (41), Barter +2 (42), Science +1 (41), Melee Weapons +2 (41), Big Guns +1 (41), Medicine +2 (41)
Comprehension
Level 5
Small Guns +1 (42), Energy Weapons +2 (43), Lockpick +2 (43), Unarmed +1 (44), Speech +1 (42), Sneak +1 (42), Repair +2 (43), Explosives +2 (43), Barter +1 (43), Science +1 (42), Melee Weapons +2 (43), Big Guns +2 (45), Medicine +2 (43)
Intense Training (EN)
Rad Regeneration
Wired Reflexes
Level 6
Small Guns +2 (44), Energy Weapons +2 (45), Lockpick +2 (45), Speech +2 (44), Sneak +2 (44), Repair +1 (44), Explosives +2 (45), Barter +2 (45), Science +2 (44), Melee Weapons +1 (44), Medicine +2 (45)
Toughness
Level 7
Small Guns +2 (46), Energy Weapons +2 (47), Lockpick +1 (46), Unarmed +1 (45), Speech +2 (46), Sneak +2 (46), Repair +2 (46), Explosives +1 (46), Barter +2 (47), Science +2 (46), Melee Weapons +2 (46), Medicine +1 (46)
Bloody Mess
Barkskin
Level 8
Small Guns +2 (48), Energy Weapons +1 (48), Lockpick +2 (48), Speech +2 (48), Sneak +2 (48), Repair +2 (48), Explosives +2 (48), Barter +1 (48), Science +2 (48), Melee Weapons +2 (48), Medicine +2 (48)
Intense Training (EN)
Dream Crusher
Level 9
Small Guns +1 (49), Energy Weapons +2 (50), Lockpick +2 (50), Speech +1 (49), Sneak +1 (49), Repair +2 (50), Explosives +2 (50), Barter +2 (50), Science +2 (50), Melee Weapons +2 (50), Big Guns +1 (50), Medicine +2 (50)
Intense Training (EN)
Level 10
Small Guns +2 (51), Energy Weapons +2 (52), Lockpick +1 (51), Unarmed +2 (51), Speech +2 (51), Sneak +2 (51), Repair +1 (51), Explosives +1 (51), Barter +2 (52), Science +1 (51), Melee Weapons +1 (51), Big Guns +2 (52), Medicine +1 (51)
Finesse
Hematophage
Level 11
Small Guns +2 (53), Energy Weapons +1 (53), Lockpick +2 (53), Unarmed +1 (52), Speech +1 (52), Sneak +1 (52), Repair +2 (53), Explosives +2 (53), Barter +1 (53), Science +2 (53), Melee Weapons +2 (53), Big Guns +1 (53), Medicine +2 (53)
Mysterious Stranger
Power Armor Training
Level 12
Small Guns +1 (54), Energy Weapons +2 (55), Lockpick +1 (54), Unarmed +2 (54), Speech +2 (54), Sneak +2 (54), Repair +1 (54), Explosives +2 (55), Barter +2 (55), Science +1 (54), Melee Weapons +1 (54), Big Guns +2 (55), Medicine +1 (54)
Sniper
Level 13
Small Guns +2 (56), Energy Weapons +1 (56), Lockpick +2 (56), Unarmed +1 (55), Speech +1 (55), Sneak +2 (66), Repair +2 (56), Explosives +1 (56), Barter +1 (56), Science +2 (56), Melee Weapons +2 (56), Big Guns +1 (56), Medicine +2 (56)
Silent Running
Level 14
Small Guns +1 (57), Energy Weapons +1 (67), Lockpick +1 (57), Unarmed +2 (57), Speech +2 (57), Repair +1 (57), Explosives +1 (57), Barter +1 (57), Science +4 (60), Melee Weapons +1 (57), Big Guns +1 (57), Medicine +4 (60)
Cyborg
Level 15
Small Guns +2 (59), Lockpick +2 (59), Unarmed +2 (59), Speech +2 (59), Repair +2 (59), Explosives +2 (59), Barter +3 (60), Melee Weapons +2 (59), Big Guns +3 (60)
Life Giver
Level 16
Small Guns +2 (61), Lockpick +2 (61), Unarmed +2 (61), Speech +2 (61), Repair +2 (61), Explosives +2 (61), Barter +2 (62), Science +1 (61), Melee Weapons +2 (61), Big Guns +2 (62), Medicine +1 (61)
Action Boy/Girl
Level 17
Small Guns +2 (63), Lockpick +2 (63), Unarmed +2 (63), Speech +2 (63), Repair +2 (63), Explosives +2 (63), Barter +1 (63), Science +2 (63), Melee Weapons +2 (63), Big Guns +1 (63), Medicine +2 (63)
Better Criticals
Level 18
Small Guns +2 (65), Lockpick +2 (65), Unarmed +1 (64), Speech +1 (64), Repair +2 (65), Explosives +2 (65), Barter +2 (65), Science +2 (65), Melee Weapons +2 (65), Big Guns +2 (65), Medicine +2 (65)
Fast Metabolism
Level 19
Small Guns +10 (75), Repair +10 (75)
Commando
Level 20
Lockpick +10 (75), Science +10 (75)
Grim Reaper's Sprint