Level 1
ST 1 PE 8 EN 4 CH 1 IN 9 AG 9 LK 8
Speech, Melee Weapons, Barter
Bobblehead (Medicine)
Level 2
Energy Weapons +1 (23), Lockpick +1 (23), Unarmed +7 (23), Explosives +1 (23), Barter +1 (24), Big Guns +8 (24)
Intense Training (EN)
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Covert Ops
Rad Regeneration
Wired Reflexes
Level 3
Energy Weapons +10 (37), Unarmed +2 (37), Speech +2 (37), Sneak +1 (37), Repair +1 (37), Barter +1 (37), Melee Weapons +2 (37), Big Guns +1 (37)
Intense Training (EN)
Bobblehead (Endurance)
Bobblehead (Luck)
Level 4
Energy Weapons +3 (41), Speech +2 (40), Sneak +2 (40), Repair +3 (41), Explosives +3 (41), Barter +3 (41), Melee Weapons +3 (41), Big Guns +1 (41)
Educated
Dream Crusher
Level 5
Small Guns +3 (43), Lockpick +1 (42), Speech +3 (43), Sneak +3 (43), Repair +1 (42), Explosives +1 (42), Barter +2 (43), Science +3 (43), Melee Weapons +1 (42), Medicine +5 (42)
Intense Training (EN)
Barkskin
Level 6
Small Guns +7 (50), Sneak +7 (50), Repair +2 (44), Science +7 (50)
Toughness
Hematophage
Bobblehead (Energy Weapons)
Level 7
Lockpick +3 (45), Explosives +8 (50), Barter +7 (50), Big Guns +5 (50)
Intense Training (EN)
Power Armor Training
Level 8
Lockpick +5 (50), Speech +5 (48), Repair +6 (50), Medicine +7 (49)
Intense Training (EN)
Level 9
Small Guns +1 (51), Lockpick +1 (51), Unarmed +4 (50), Speech +2 (50), Repair +1 (51), Explosives +1 (51), Barter +1 (51), Science +1 (51), Melee Weapons +9 (51), Medicine +2 (51)
Bloody Mess
Level 10
Small Guns +1 (52), Energy Weapons +1 (52), Lockpick +1 (52), Unarmed +2 (52), Speech +2 (52), Sneak +2 (52), Repair +1 (52), Explosives +1 (52), Barter +1 (52), Science +9 (60), Melee Weapons +1 (52), Medicine +1 (52)
Finesse
Level 11
Small Guns +8 (60), Lockpick +7 (59), Medicine +8 (60)
Mysterious Stranger
Level 12
Energy Weapons +7 (59), Sneak +8 (60), Repair +8 (60)
Life Giver
Level 13
Energy Weapons +1 (60), Lockpick +1 (60), Speech +8 (60), Explosives +5 (57), Big Guns +8 (60)
Sniper
Level 14
Unarmed +8 (60), Barter +8 (60), Melee Weapons +7 (59)
Cyborg
Level 15
Small Guns +5 (65), Repair +4 (64), Explosives +8 (65), Science +5 (65), Melee Weapons +1 (60)
Silent Running
Level 16
Lockpick +5 (65), Speech +5 (65), Repair +1 (65), Barter +2 (62), Big Guns +5 (65), Medicine +5 (65)
Action Boy/Girl
Level 17
Small Guns +10 (75), Sneak +5 (75), Science +8 (73)
Better Criticals
Level 18
Energy Weapons +1 (71), Lockpick +10 (75), Repair +10 (75), Science +2 (75)
Commando
Level 19
Energy Weapons +4 (75), Big Guns +10 (75), Medicine +9 (74)
Gunslinger
Level 20
Explosives +10 (75), Melee Weapons +12 (72), Medicine +1 (75)
Grim Reaper's Sprint