Strength
6
 
Perception
7
 
Endurance
5
 
Charisma
2
 
Intelligence
8
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
10
 
Big Guns
16
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
22
 
Melee Weapons
33
 
Repair
37
 
Science
22
 
Small Guns
16
 
Sneak
16
 
Speech
10
 
Unarmed
16
 
Level 1
ST 6 PE 7 EN 5 CH 2 IN 8 AG 5 LK 7
Melee Weapons, Energy Weapons, and Repair
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