Strength
8
 
Perception
9
 
Endurance
7
 
Charisma
7
 
Intelligence
10
 
Agility
9
 
Luck
8
 
Action Points
108
 
Carry Weight
280
 
Critical Chance
13%
 
Dmg Resist
0%
 
Hit Points
430
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
60
 
Big Guns
65
 
Energy Weapons
65
 
Explosives
60
 
Lockpick
95
 
Medicine
60
 
Melee Weapons
55
 
Repair
70
 
Science
95
 
Small Guns
95
 
Sneak
73
 
Speech
60
 
Unarmed
50
 
Action Boy/Girl
Ant Might
Better Criticals
Commando
Comprehension
Educated
Finesse
Grim Reaper's Sprint
Intense Training (10)
Power Armor Training
Sniper
Strong Back
Wired Reflexes
Level 1
ST 5 PE 5 EN 4 CH 4 IN 9 AG 7 LK 6
Small Guns, Lockpick, Sneak
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Level 2
Small Guns +3 (50), Energy Weapons +2 (32), Lockpick +7 (52), Sneak +3 (50), Repair +3 (39), Explosives +2 (32)
Intense Training (PE)
Level 3
Unarmed +4 (32), Speech +4 (30), Barter +4 (30), Big Guns +4 (32), Medicine +4 (40)
Intense Training (EN)
Level 4
Small Guns +5 (55), Speech +5 (35), Barter +2 (32), Science +3 (39), Melee Weapons +5 (35)
Educated
Level 5
Energy Weapons +3 (35), Lockpick +3 (55), Unarmed +3 (35), Sneak +3 (53), Repair +1 (40), Explosives +3 (35), Barter +3 (37), Science +1 (40), Big Guns +3 (35)
Intense Training (CH)
Level 6
Small Guns +10 (65), Lockpick +5 (60), Speech +3 (40), Sneak +2 (55), Barter +3 (40)
Intense Training (EN)
Level 7
Small Guns +5 (72), Energy Weapons +5 (40), Unarmed +3 (40), Explosives +5 (40), Melee Weapons +2 (37), Big Guns +3 (40)
Intense Training (AG)
Level 8
Energy Weapons +2 (42), Unarmed +5 (45), Speech +5 (45), Sneak +3 (60), Explosives +5 (45), Melee Weapons +3 (40)
Intense Training (LK)
Level 9
Small Guns +3 (75), Energy Weapons +3 (45), Lockpick +5 (65), Explosives +5 (50), Barter +2 (44), Big Guns +5 (45)
Intense Training (CH)
Level 10
Small Guns +5 (80), Lockpick +5 (70), Unarmed +5 (50), Speech +3 (50), Barter +5 (49)
Intense Training (ST)
Level 11
Repair +10 (50), Science +5 (45), Melee Weapons +8 (50)
Intense Training (PE)
Level 12
Energy Weapons +3 (52), Barter +1 (50), Science +5 (50), Big Guns +5 (50), Medicine +9 (49)
Intense Training (PE)
Level 13
Small Guns +5 (85), Energy Weapons +3 (55), Lockpick +6 (80), Repair +1 (51), Explosives +1 (55), Science +1 (51), Big Guns +5 (55), Medicine +1 (50)
Commando
Level 14
Small Guns +5 (90), Repair +4 (55), Science +4 (55), Melee Weapons +5 (55), Medicine +5 (55)
Strong Back
Level 15
Energy Weapons +5 (60), Lockpick +3 (83), Explosives +5 (60), Barter +5 (55), Big Guns +5 (60)
Finesse
Level 16
Energy Weapons +5 (65), Lockpick +2 (85), Speech +1 (51), Repair +5 (60), Science +5 (60), Big Guns +5 (65)
Action Boy/Girl
Level 17
Lockpick +10 (95), Speech +4 (55), Science +9 (69)
Comprehension
Power Armor Training
Wired Reflexes
Level 18
Small Guns +2 (92), Speech +5 (60), Sneak +10 (70), Barter +5 (60), Science +1 (70)
Better Criticals
Level 19
Repair +3 (63), Science +20 (90)
Sniper
Level 20
Small Guns +3 (95), Sneak +3 (73), Repair +7 (70), Science +5 (95), Medicine +5 (60)
Grim Reaper's Sprint
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