Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
5
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
270
 
Critical Chance
3%
 
Dmg Resist
15%
 
Hit Points
310
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
30
 
Big Guns
30
 
Energy Weapons
30
 
Explosives
40
 
Lockpick
55
 
Medicine
30
 
Melee Weapons
30
 
Repair
50
 
Science
55
 
Small Guns
50
 
Sneak
50
 
Speech
30
 
Unarmed
32
 
Ant Sight
Barkskin
Child at Heart
Daddy's Boy/Girl
Hematophage
Lead Belly
Power Armor Training
Rad Regeneration
Strong Back
Swift Learner
Thief
Toughness
Wired Reflexes
Level 1
ST 7 PE 5 EN 7 CH 6 IN 5 AG 7 LK 3
Repair, Sneak, and Small Guns
Level 2
Sneak +1 (39), Small Guns +2 (35), Lockpick +1 (20), Explosives +11 (25)
Thief
Ant Sight
Level 3
Sneak +1 (40), Lockpick +1 (23), Repair +1 (30), Science +11 (30), Medicine +1 (20)
Daddy's Boy/Girl
Barkskin
Hematophage
Wired Reflexes
Rad Regeneration
Power Armor Training
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Level 4
Lockpick +2 (35), Repair +1 (41), Science +10 (50), Melee Weapons +2 (30)
Child at Heart
Level 5
Lockpick +5 (40), Unarmed +2 (30), Speech +4 (30), Repair +4 (45)
Swift Learner
Level 6
Lockpick +10 (50), Repair +5 (50)
Lead Belly
Level 7
Small Guns +5 (50), Energy Weapons +4 (30), Explosives +3 (40), Barter +1 (27), Big Guns +2 (30)
Toughness
Level 8
Lockpick +5 (55), Unarmed +2 (32), Barter +3 (30), Science +5 (55)
Strong Back
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