Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
61
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
68
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Child at Heart
Comprehension
Covert Ops
Cyborg
Demolition Expert
Dream Crusher
Educated
Fast Metabolism
Finesse
Fortune Finder
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Hematophage
Lady Killer/Black Widow
Life Giver
Light Step
Master Trader
Mister Sandman
Mysterious Stranger
Nerd Rage!
Party Boy/Girl
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Quantum Chemist
Rad Regeneration
Rad Resistance
Silent Running
Strong Back
Superior Defender
Tag!
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Small Guns, Medicine, and Speech
Level 2
Energy Weapons +3 (20), Lockpick +3 (20), Repair +7 (30), Explosives +3 (20), Medicine +2 (40), Big Guns +1 (16)
Lady Killer/Black Widow
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Ant Sight
Rad Regeneration
Dream Crusher
Punga Power!
Xenotech Expert
Wired Reflexes
Superior Defender
Power Armor Training
Pitt Fighter
Hematophage
Ghoul Ecology
Covert Ops
Booster Shot
Barkskin
Auto Expert
Level 3
Repair +8 (55), Science +12 (50)
Gun Nut
Level 4
Barter +13 (40), Big Guns +7 (35)
Educated
Level 5
Barter +23 (63)
Comprehension
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (29)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Tumblers Today => Lockpick +2 (39)
Level 6
Speech +23 (65)
Toughness
Chinese Army: Special Ops Training Manual => Sneak +2 (31)
Chinese Army: Special Ops Training Manual => Sneak +2 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Duck and Cover! => Explosives +2 (36)
Level 7
Energy Weapons +6 (40), Explosives +14 (50), Big Guns +3 (40)
Fortune Finder
Level 8
Sneak +2 (35), Energy Weapons +10 (50), Lockpick +1 (40), Big Guns +10 (50)
Rad Resistance
Level 9
Sneak +13 (48), Barter +7 (70), Melee Weapons +3 (30)
Strong Back
Level 10
Sneak +12 (60), Unarmed +3 (30), Speech +5 (70), Science +3 (69)
Finesse
Level 11
Energy Weapons +10 (60), Science +1 (70), Medicine +2 (54), Big Guns +10 (60)
Mister Sandman
Level 12
Small Guns +3 (53), Barter +20 (90)
Life Giver
Level 13
Small Guns +22 (75), Speech +1 (71)
Silent Running
Level 14
Sneak +10 (80), Small Guns +1 (76), Speech +9 (80), Medicine +3 (57)
Master Trader
Pugilism Illustrated => Unarmed +2 (32)
Paradise Lost => Speech +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Pugilism Illustrated => Unarmed +2 (34)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Level 15
Energy Weapons +10 (80), Lockpick +1 (41), Unarmed +3 (37), Medicine +4 (61), Big Guns +5 (65)
Cyborg
Level 16
Big Guns +23 (88)
Better Criticals
Level 17
Repair +15 (85), Medicine +8 (69)
Tag! (Repair)
Level 18
Sneak +9 (89), Small Guns +14 (90)
Action Boy/Girl
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Dean's Electronics => Repair +2 (87)
Level 19
Repair +3 (90), Science +20 (90)
Child at Heart
Level 20
Sneak +1 (90), Energy Weapons +10 (90), Lockpick +9 (50), Speech +2 (84), Medicine +1 (70)
Adamantium Skeleton
Level 21
Lockpick +7 (57), Speech +6 (90), Medicine +10 (80)
Light Step
Level 22
Lockpick +2 (59), Unarmed +1 (38), Explosives +20 (70)
Quantum Chemist
Level 23
Lockpick +11 (70), Unarmed +2 (40), Explosives +10 (80)
Puppies!
Level 24
Lockpick +13 (83), Explosives +10 (90)
Mysterious Stranger
Level 25
Lockpick +7 (90), Unarmed +6 (46), Medicine +10 (90)
Fast Metabolism
Level 26
Energy Weapons +10 (100), Unarmed +3 (49), Explosives +10 (100)
Grim Reaper's Sprint
Level 27
Lockpick +10 (100), Unarmed +3 (52), Medicine +10 (100)
Demolition Expert
Level 28
Unarmed +3 (55), Repair +10 (100), Science +10 (100)
Nerd Rage!
Level 29
Sneak +10 (100), Unarmed +3 (58), Speech +10 (100)
Party Boy/Girl
Level 30
Melee Weapons +23 (61)
Almost Perfect
Pugilism Illustrated => Unarmed +2 (68)
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