Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Small Guns, Medicine, and Speech
Level 2
Energy Weapons +3 (20), Lockpick +3 (20), Repair +7 (30), Explosives +3 (20), Medicine +2 (40), Big Guns +1 (16)
Lady Killer/Black Widow
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Ant Sight
Rad Regeneration
Dream Crusher
Punga Power!
Xenotech Expert
Wired Reflexes
Superior Defender
Power Armor Training
Pitt Fighter
Hematophage
Ghoul Ecology
Covert Ops
Booster Shot
Barkskin
Auto Expert
Level 3
Repair +8 (55), Science +12 (50)
Gun Nut
Level 4
Barter +13 (40), Big Guns +7 (35)
Educated
Level 5
Barter +23 (63)
Comprehension
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (29)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Tumblers Today => Lockpick +2 (39)
Level 6
Speech +23 (65)
Toughness
Chinese Army: Special Ops Training Manual => Sneak +2 (31)
Chinese Army: Special Ops Training Manual => Sneak +2 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Duck and Cover! => Explosives +2 (36)
Level 7
Energy Weapons +6 (40), Explosives +14 (50), Big Guns +3 (40)
Fortune Finder
Level 8
Sneak +2 (35), Energy Weapons +10 (50), Lockpick +1 (40), Big Guns +10 (50)
Rad Resistance
Level 9
Sneak +13 (48), Barter +7 (70), Melee Weapons +3 (30)
Strong Back
Level 10
Sneak +12 (60), Unarmed +3 (30), Speech +5 (70), Science +3 (69)
Finesse
Level 11
Energy Weapons +10 (60), Science +1 (70), Medicine +2 (54), Big Guns +10 (60)
Mister Sandman
Level 12
Small Guns +3 (53), Barter +20 (90)
Life Giver
Level 13
Small Guns +22 (75), Speech +1 (71)
Silent Running
Level 14
Sneak +10 (80), Small Guns +1 (76), Speech +9 (80), Medicine +3 (57)
Master Trader
Pugilism Illustrated => Unarmed +2 (32)
Paradise Lost => Speech +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Pugilism Illustrated => Unarmed +2 (34)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Level 15
Energy Weapons +10 (80), Lockpick +1 (41), Unarmed +3 (37), Medicine +4 (61), Big Guns +5 (65)
Cyborg
Level 16
Big Guns +23 (88)
Better Criticals
Level 17
Repair +15 (85), Medicine +8 (69)
Tag! (Repair)
Level 18
Sneak +9 (89), Small Guns +14 (90)
Action Boy/Girl
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Dean's Electronics => Repair +2 (87)
Level 19
Repair +3 (90), Science +20 (90)
Child at Heart
Level 20
Sneak +1 (90), Energy Weapons +10 (90), Lockpick +9 (50), Speech +2 (84), Medicine +1 (70)
Adamantium Skeleton
Level 21
Lockpick +7 (57), Speech +6 (90), Medicine +10 (80)
Light Step
Level 22
Lockpick +2 (59), Unarmed +1 (38), Explosives +20 (70)
Quantum Chemist
Level 23
Lockpick +11 (70), Unarmed +2 (40), Explosives +10 (80)
Puppies!
Level 24
Lockpick +13 (83), Explosives +10 (90)
Mysterious Stranger
Level 25
Lockpick +7 (90), Unarmed +6 (46), Medicine +10 (90)
Fast Metabolism
Level 26
Energy Weapons +10 (100), Unarmed +3 (49), Explosives +10 (100)
Grim Reaper's Sprint
Level 27
Lockpick +10 (100), Unarmed +3 (52), Medicine +10 (100)
Demolition Expert
Level 28
Unarmed +3 (55), Repair +10 (100), Science +10 (100)
Nerd Rage!
Level 29
Sneak +10 (100), Unarmed +3 (58), Speech +10 (100)
Party Boy/Girl
Level 30
Melee Weapons +23 (61)
Almost Perfect
Pugilism Illustrated => Unarmed +2 (68)