Strength
7
 
Perception
8
 
Endurance
3
 
Charisma
1
 
Intelligence
7
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
8
 
Big Guns
12
 
Energy Weapons
22
 
Explosives
32
 
Lockpick
27
 
Medicine
20
 
Melee Weapons
45
 
Repair
25
 
Science
20
 
Small Guns
55
 
Sneak
50
 
Speech
8
 
Unarmed
12
 
Educated
Gun Nut
Intense Training
Level 1
ST 7 PE 7 EN 3 CH 1 IN 7 AG 8 LK 7
Small Guns, Sneak, and Melee Weapons
Level 2
Sneak +3 (40), Small Guns +3 (40), Lockpick +5 (27), Explosives +1 (23), Melee Weapons +5 (40)
Intense Training (PE)
Level 3
Small Guns +10 (55), Explosives +7 (30)
Gun Nut
Level 4
Sneak +10 (50), Explosives +2 (32), Melee Weapons +5 (45)
Educated
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