Strength
9
 
Perception
4
 
Endurance
8
 
Charisma
4
 
Intelligence
5
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
240
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
4.5
 
Skill Points
15
 
Barter
13
 
Big Guns
36
 
Energy Weapons
28
 
Explosives
13
 
Lockpick
13
 
Medicine
15
 
Melee Weapons
23
 
Repair
30
 
Science
15
 
Small Guns
13
 
Sneak
13
 
Speech
13
 
Unarmed
21
 
Level 1
ST 9 PE 4 EN 8 CH 4 IN 5 AG 4 LK 6
Big Guns, Energy Weapons, and Repair
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